Semi-regular Quadrilateral-only Remeshing from Simplified Base Domains
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Date
2009Author
Daniels, Joel
Silva, Claudio T.
Cohen, Elaine
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Semi-regular meshes describe surface models that exhibit a structural regularity that facilitates many geometric processing algorithms. We introduce a technique to construct semi-regular, quad-only meshes from input surface meshes of arbitrary polygonal type and genus. The algorithm generates a quad-only model through subdivision of the input polygons, then simplifies to a base domain that is homeomorphic to the original mesh. During the simplification, a novel hierarchical mapping method, keyframe mapping, stores specific levels-of-detail to guide the mapping of the original vertices to the base domain. The algorithm implements a scheme for refinement with adaptive resampling of the base domain and backward projects to the original surface. As a byproduct of the remeshing scheme, a surface parameterization is associated with the remesh vertices to facilitate subsequent geometric processing, i.e. texture mapping, subdivision surfaces and spline-based modeling.
BibTeX
@article {10.1111:j.1467-8659.2009.01519.x,
journal = {Computer Graphics Forum},
title = {{Semi-regular Quadrilateral-only Remeshing from Simplified Base Domains}},
author = {Daniels, Joel and Silva, Claudio T. and Cohen, Elaine},
year = {2009},
publisher = {The Eurographics Association and Blackwell Publishing Ltd},
ISSN = {1467-8659},
DOI = {10.1111/j.1467-8659.2009.01519.x}
}
journal = {Computer Graphics Forum},
title = {{Semi-regular Quadrilateral-only Remeshing from Simplified Base Domains}},
author = {Daniels, Joel and Silva, Claudio T. and Cohen, Elaine},
year = {2009},
publisher = {The Eurographics Association and Blackwell Publishing Ltd},
ISSN = {1467-8659},
DOI = {10.1111/j.1467-8659.2009.01519.x}
}