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dc.contributor.authorThomaszewski, Bernharden_US
dc.contributor.authorPabst, Simonen_US
dc.contributor.authorStrasser, Wolfgangen_US
dc.date.accessioned2015-02-23T10:17:28Z
dc.date.available2015-02-23T10:17:28Z
dc.date.issued2009en_US
dc.identifier.issn1467-8659en_US
dc.identifier.urihttp://dx.doi.org/10.1111/j.1467-8659.2009.01397.xen_US
dc.description.abstractWe present Continuum-based Strain Limiting (CSL) - a new method for limiting deformations in physically-based cloth simulations. Despite recent developments for nearly inextensible materials, the efficient simulation of general biphasic textiles and their anisotropic behavior remains challenging. Many approaches use soft materials and enforce limits on edge elongations, leading to discretization-dependent behavior. Moreover, they offer no explicit control over shearing and stretching unless specifically aligned meshes are used. Based on a continuum deformation measure, our method allows accurate control over all strain components using individual thresholds. We impose deformation limits element-wise and cast the problem as a 6x6 system of linear equations. CSL can be combined with any cloth simulator and, as a velocity filter, integrates seamlessly into standard collision handling.en_US
dc.publisherThe Eurographics Association and Blackwell Publishing Ltden_US
dc.titleContinuum-based Strain Limitingen_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume28en_US
dc.description.number2en_US
dc.identifier.doi10.1111/j.1467-8659.2009.01397.xen_US
dc.identifier.pages569-576en_US


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