dc.contributor.author | De Goes, Fernando | en_US |
dc.contributor.author | Goldenstein, Siome | en_US |
dc.contributor.author | Velho, Luiz | en_US |
dc.date.accessioned | 2015-02-21T17:32:27Z | |
dc.date.available | 2015-02-21T17:32:27Z | |
dc.date.issued | 2008 | en_US |
dc.identifier.issn | 1467-8659 | en_US |
dc.identifier.uri | http://dx.doi.org/10.1111/j.1467-8659.2008.01274.x | en_US |
dc.description.abstract | This paper presents a novel segmentation method to assist the rigging of articulated bodies. The method computes a coarse-to-fine hierarchy of segments ordered by the level of detail. The results are invariant to deformations, and numerically robust to noise, irregular tessellations, and topological short-circuits. The segmentation is based on two key ideas. First, it exploits the multiscale properties of the diffusion distance on surfaces, and then it introduces a new definition of medial structures, composing a bijection between medial structures and segments. Our method computes this bijection through a simple and fast iterative approach, and applies it to triangulated meshes. | en_US |
dc.publisher | The Eurographics Association and Blackwell Publishing Ltd | en_US |
dc.title | A Hierarchical Segmentation of Articulated Bodies | en_US |
dc.description.seriesinformation | Computer Graphics Forum | en_US |
dc.description.volume | 27 | en_US |
dc.description.number | 5 | en_US |
dc.identifier.doi | 10.1111/j.1467-8659.2008.01274.x | en_US |
dc.identifier.pages | 1349-1356 | en_US |