A Hierarchical Segmentation of Articulated Bodies
View/ Open
Date
2008Author
De Goes, Fernando
Goldenstein, Siome
Velho, Luiz
Metadata
Show full item recordAbstract
This paper presents a novel segmentation method to assist the rigging of articulated bodies. The method computes a coarse-to-fine hierarchy of segments ordered by the level of detail. The results are invariant to deformations, and numerically robust to noise, irregular tessellations, and topological short-circuits. The segmentation is based on two key ideas. First, it exploits the multiscale properties of the diffusion distance on surfaces, and then it introduces a new definition of medial structures, composing a bijection between medial structures and segments. Our method computes this bijection through a simple and fast iterative approach, and applies it to triangulated meshes.
BibTeX
@article {10.1111:j.1467-8659.2008.01274.x,
journal = {Computer Graphics Forum},
title = {{A Hierarchical Segmentation of Articulated Bodies}},
author = {De Goes, Fernando and Goldenstein, Siome and Velho, Luiz},
year = {2008},
publisher = {The Eurographics Association and Blackwell Publishing Ltd},
ISSN = {1467-8659},
DOI = {10.1111/j.1467-8659.2008.01274.x}
}
journal = {Computer Graphics Forum},
title = {{A Hierarchical Segmentation of Articulated Bodies}},
author = {De Goes, Fernando and Goldenstein, Siome and Velho, Luiz},
year = {2008},
publisher = {The Eurographics Association and Blackwell Publishing Ltd},
ISSN = {1467-8659},
DOI = {10.1111/j.1467-8659.2008.01274.x}
}