dc.contributor.author | Eisemann, Elmar | en_US |
dc.contributor.author | Winnemoeller, Holger | en_US |
dc.contributor.author | Hart, John C. | en_US |
dc.contributor.author | Salesin, David | en_US |
dc.date.accessioned | 2015-02-21T17:06:16Z | |
dc.date.available | 2015-02-21T17:06:16Z | |
dc.date.issued | 2008 | en_US |
dc.identifier.issn | 1467-8659 | en_US |
dc.identifier.uri | http://dx.doi.org/10.1111/j.1467-8659.2008.01258.x | en_US |
dc.description.abstract | We describe a rendering system that converts a 3D meshed model into the stylized 2D filled-region vector-art commonly found in clip-art libraries. To properly define filled regions, we analyze and combine accurate but jagged face-normal contours with smooth but inaccurate interpolated vertex normal contours, and construct a new smooth shadow contour that properly surrounds the actual jagged shadow contour. We decompose region definition into geometric and topological components, using machine precision for geometry processing and raster-precision to accelerate topological queries. We extend programmable stylization to simplify, smooth and stylize filled regions. The result renders 10K-face meshes into custom clip-art in seconds. | en_US |
dc.publisher | The Eurographics Association and Blackwell Publishing Ltd | en_US |
dc.title | Stylized Vector Art from 3D Models with Region Support | en_US |
dc.description.seriesinformation | Computer Graphics Forum | en_US |
dc.description.volume | 27 | en_US |
dc.description.number | 4 | en_US |
dc.identifier.doi | 10.1111/j.1467-8659.2008.01258.x | en_US |
dc.identifier.pages | 1199-1207 | en_US |