Show simple item record

dc.contributor.authorBrodlie, Kenen_US
dc.contributor.authorBrooke, Johnen_US
dc.contributor.authorChen, Minen_US
dc.contributor.authorChisnall, Daviden_US
dc.contributor.authorFewings, Adeen_US
dc.contributor.authorHughes, Chrisen_US
dc.contributor.authorJohn, Nigel W.en_US
dc.contributor.authorJones, Mark W.en_US
dc.contributor.authorRiding, Marken_US
dc.contributor.authorRoard, Nicolasen_US
dc.date.accessioned2015-02-19T14:18:52Z
dc.date.available2015-02-19T14:18:52Z
dc.date.issued2005en_US
dc.identifier.issn1467-8659en_US
dc.identifier.urihttp://dx.doi.org/10.1111/j.1467-8659.2005.00845.xen_US
dc.description.abstractIf we were to have a Grid infrastructure for visualization, what technologies would be needed to build such an infrastructure, what kind of applications would benefit from it, and what challenges are we facing in order to accomplish this goal? In this survey paper, we make use of the term visual supercomputing to encapsulate a subject domain concerning the infrastructural technology for visualization. We consider a broad range of scientific and technological advances in computer graphics and visualization, which are relevant to visual supercomputing. We identify the state-of-the-art technologies that have prepared us for building such an infrastructure. We examine a collection of applications that would benefit enormously from such an infrastructure, and discuss their technical requirements. We propose a set of challenges that may guide our strategic efforts in the coming years.en_US
dc.publisherThe Eurographics Association and Blackwell Publishing Ltd.en_US
dc.titleVisual Supercomputing: Technologies, Applications and Challengesen_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume24en_US
dc.description.number2en_US
dc.identifier.doi10.1111/j.1467-8659.2005.00845.xen_US
dc.identifier.pages217-245en_US
dc.description.documenttypestar


Files in this item

Thumbnail

This item appears in the following Collection(s)

Show simple item record