Now showing items 1-9 of 9

    • Editorial 

      Duke, David; Scopigno, Roberto (The Eurographics Association and Blackwell Publishing Ltd., 2005)
    • Visual Supercomputing: Technologies, Applications and Challenges 

      Brodlie, Ken; Brooke, John; Chen, Min; Chisnall, David; Fewings, Ade; Hughes, Chris; John, Nigel W.; Jones, Mark W.; Riding, Mark; Roard, Nicolas (The Eurographics Association and Blackwell Publishing Ltd., 2005)
      If we were to have a Grid infrastructure for visualization, what technologies would be needed to build such an infrastructure, what kind of applications would benefit from it, and what challenges are we facing in order to ...
    • Survey of Real-Time Rendering Techniques for Crowds 

      Ryder, G.; Day, A. M. (The Eurographics Association and Blackwell Publishing Ltd., 2005)
      Real-time rendering of photo-realistic humans is considerably outside the scope of current consumer-level computer hardware. There are many techniques, which attempt to bridge the gap between what is desired and what is ...
    • Modeling Color Properties of Tiled Displays 

      Majumder, Aditi; Gopi, M. (The Eurographics Association and Blackwell Publishing Ltd., 2005)
      The concept of tiled displays can be successful only if such displays are made to look like a single display perceptually. The two issues that need to be solved to achieve this goal are geometric correction and color ...
    • RenderBots-Multi-Agent Systems for Direct Image Generation 

      Schlechtweg, Stefan; Germer, Tobias; Strothotte, Thomas (The Eurographics Association and Blackwell Publishing Ltd., 2005)
      The term stroke-based rendering collectively describes techniques where images are generated from elements that are usually larger than a pixel. These techniques lend themselves well for rendering artistic styles such as ...
    • A Data-Driven Approach for Real-Time Clothes Simulation 

      Cordier, Frederic; Magnenat-Thalmann, Nadia (The Eurographics Association and Blackwell Publishing Ltd., 2005)
      A data-driven approach for the real-time processing of clothes, particularly suitable for simulating dresses worn by virtual characters, is proposed. It starts, prior to real-time simulation, by analyzing cloth behavior ...
    • Glare Generation Based on Wave Optics 

      Kakimoto, Masanori; Matsuoka, Kaoru; Nishita, Tomoyuki; Naemura, Takeshi; Harashima, Hiroshi (The Eurographics Association and Blackwell Publishing Ltd., 2005)
      This paper proposes a novel and general method of glare generation based on wave optics. A glare image is regarded as a result of Fraunhofer diffraction, which is equivalent to a 2D Fourier transform of the image of given ...
    • Dual Marching Cubes: Primal Contouring of Dual Grids 

      Schaefer, Scott; Warren, Joe (The Eurographics Association and Blackwell Publishing Ltd., 2005)
      We present a method for contouring an implicit function using a grid topologically dual to structured grids such as octrees. By aligning the vertices of the dual grid with the features of the implicit function, we are able ...
    • Anti-Aliased Lines Using Run-Masks 

      Diakopoulos, Nicholas A.; Stephenson, Peter D. (The Eurographics Association and Blackwell Publishing Ltd., 2005)
      In recent work, a set of line digitization algorithms based on the hierarchy of runs in the digital line has unified and generalized the iterative line-drawing algorithms used in computer graphics. In this paper, the ...