A Progressive Rendering Algorithm Using an Adaptive Perceptually Based Image Metric
Abstract
In this paper, we propose to solve the global illumination problem through a progressive rendering method relying on an adaptive sampling of the image space. The refinement of this sample scheme is driven by an image metric based on a powerful vision model. A Delaunay triangulation of the sampled points is followed by a classification of these triangles into three classes. By interpolating each triangle according to the class it belongs to, we can obtain a high quality image by computing only a fraction of all the pixels and thus saving computation time.Categories and Subject Descriptors (according to ACM CCS): I.3.3 [Computer Graphics]: Perceptual Rendering, Global illumination
BibTeX
@article {10.1111:j.1467-8659.2004.00792.x,
journal = {Computer Graphics Forum},
title = {{A Progressive Rendering Algorithm Using an Adaptive Perceptually Based Image Metric}},
author = {Farrugia, Jean-Philippe and Peroche, Bernard},
year = {2004},
publisher = {The Eurographics Association and Blackwell Publishing, Inc},
ISSN = {1467-8659},
DOI = {10.1111/j.1467-8659.2004.00792.x}
}
journal = {Computer Graphics Forum},
title = {{A Progressive Rendering Algorithm Using an Adaptive Perceptually Based Image Metric}},
author = {Farrugia, Jean-Philippe and Peroche, Bernard},
year = {2004},
publisher = {The Eurographics Association and Blackwell Publishing, Inc},
ISSN = {1467-8659},
DOI = {10.1111/j.1467-8659.2004.00792.x}
}