Eurographics Partner Events: Recent submissions
Now showing items 681-700 of 2371
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RodMesh: Two-handed 3D Surface Modeling in Virtual Reality
(The Eurographics Association, 2019)User interfaces for 3D shape modeling in Virtual Reality (VR), unlike basic tasks such as text input and item selection, have been less explored in research so far. Shape modeling in 3D lends itself very well to VR, since ... -
Reflection Symmetry in Textured Sewing Patterns
(The Eurographics Association, 2019)Recent work in the area of digital fabrication of clothes focuses on repetitive print patterns, specifically the 17 wallpaper groups, and their alignment along garment seams. While adjusting the underlying sewing patterns ... -
VMV 2019: Frontmatter
(Eurographics Association, 2019) -
VR Sickness Reduction in Stereoscopic Video Streaming System 'TwinCam' for a Remote Experience
(The Eurographics Association, 2019)In the present paper, a method to present remote stereoscopic vision with decreased VR sickness is discussed. Our omnidirectional stereoscopic video streaming system (TwinCam) is described introducing the merit of the ... -
Expanding the Freedom of Eye-gaze Input Interface using Round-Trip Eye Movement under HMD Environment
(The Eurographics Association, 2019)In this paper, we propose a specific gaze movement detection algorithm, which is necessary for implementing a gaze movement input interface using an HMD built-in eye tracking system. Most input devices used in current ... -
Narrowcasting for Stereoscopic Photospherical Cinemagraphy
(The Eurographics Association, 2019)We have developed an application which blurs the distinction between static and dynamic imagery in a stereoscopic omnidirectional browser. A ''cinemagraph'' is a living picture, interpolating between a still photo and a ... -
Augmented Dodgeball AR Viewer for Spectators
(The Eurographics Association, 2019)These last few years many systems and methods have been developed to provide information to spectators about a sport game such as baseball, basketball, soccer, etc. Among them, Augmented Sport is one of the emerging area ... -
System for Body Motion Capture While Moving in Large Area
(The Eurographics Association, 2019)Previous motion capture device such as OptiTrack has actively used. However, it is suitable to measure in a narrow space. We proposed a system to measure the body motion while walking in a large area. In the system we ... -
Visual Presentation For Sports Skill Lerning in VR
(The Eurographics Association, 2019)This paper describes the viewpoint suitable for sports training in virtual reality (VR). We compared first-person and third-person view in the accuracy of cognitive simulation and reproduction of the body part trajectory. ... -
Airflow Presentation Method for Turning Motion Feedback in VR Environment
(The Eurographics Association, 2019)This paper describes the effectiveness of airflow presentation to reduce VR sickness and induce vection during turning motion. Five airflow displays were placed surrounding the face and the angle interval of each display ... -
Preliminary Study on Surface Texture to Manipulate Perceived Softness of 3D Printed Objects
(The Eurographics Association, 2019)Previous studies have attempted to manipulate the elastic properties of products from elements such as different materials and internal structures. In this paper, we investigate whether we can manipulate the softness ... -
Vehicle-Ride Sensation Sharing for Immersive Remote Collaboration with Vestibular Haptic Chair to reduce VR Sickness
(The Eurographics Association, 2019)We proposed a telepresence system presenting vehicle-ride sensation in real time for remote collaborative tasks. We used a Segway, a personal vehicle for a local driver, and a rotary chair with vestibular haptic feedback ... -
Generation of Walking Sensation by Upper Limb Motion
(The Eurographics Association, 2019)This paper proposes a method to generate a turning walk sensation to the user by an arm swing display. We assumed a hypothesis that the turning walk sensation is generated by providing different motion profiles of passive ... -
Footstep Sound for Suppression of VR Sickness and Promotion of Sense of Agency
(The Eurographics Association, 2019)Providing realistic bodily sensation in a virtual reality (VR) space is crucial for natural integration of multisensory information that we receive in a real space. In the present paper, we consider to use auditory stimulus ... -
Wider IPD Makes People Perceive Their Body to be not so Large when Large Hands are Presented
(The Eurographics Association, 2019)It is known that hand size and the interpupillary distance (IPD), as well as eye height from the ground, are some of the determinants of body size. We investigated the effect of simultaneous changes in hand size and IPD ... -
Virtual Remote View System in Traffic Jam Using Smartphone Peer-to-peer Image Propagation
(The Eurographics Association, 2019)You usually want to know the traffic situation ahead while driving. For example, you probably want to see a situation at the head of a traffic jam. In this study, we propose a virtual remote view system in a traffic jam. ... -
Visual Search of Interactive Gaze in a Virtual Environment: Detecting Eye Contact is Faster than Gaze Averting
(The Eurographics Association, 2019)We often gaze at each other when we communicate with others intimately. A previous study with static stimuli has revealed that perception of others' gaze is asymmetric only when the head is deviated; gazing face target is ... -
Production of Instructional Videos Using a Virtual Presentation Room on a Mobile Head-mounted Display
(The Eurographics Association, 2019)Instructional videos are frequently used in education and it is important for teachers to produce the materials with minimal time and efforts. In this article, I report SlidesGo, a "virtual presentation room" software for ... -
Difference of the Sense of the Texture Between Visual and Touchable Cloth Object in VR Space
(The Eurographics Association, 2019)In a virtual reality (VR) space, the texture of cloth is perceived visually using the influence of three-dimensional computer graphics (3DCG) representing the cloth object surface material and movement. In recent years, ... -
The Challenges of Releasing the Moana Island Scene
(The Eurographics Association, 2019)A tremendous amount of research has been done over the years using the Stanford bunny, the Cornell box and recently somewhat more complicated data sets. Yet, none of these data sets come close to representing the complexity ...