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Browsing EG UK Theory and Practice of Computer Graphics 2011 by Subject
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EG UK Theory and Practice of Computer Graphics
EG UK Theory and Practice of Computer Graphics 2011
Browsing EG UK Theory and Practice of Computer Graphics 2011 by Subject
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EG UK Theory and Practice of Computer Graphics
EG UK Theory and Practice of Computer Graphics 2011
Browsing EG UK Theory and Practice of Computer Graphics 2011 by Subject
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Browsing EG UK Theory and Practice of Computer Graphics 2011 by Subject
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Categories and Subject Descriptors (according to ACM CCS): Computer Graphics [I.3.3]: Picture/Image Generation - Viewing Algorithms-Image Processing and Computer Vision [I.4.8]: Scene Analysis - Object Recognition- Image Processing and Computer Vision [I.4.8]: Scene Analysis - Tracking
[1]
Categories and Subject Descriptors (according to ACM CCS): Computer Graphics [I.3.7]: Three-Dimensional Graphics and Realism-Color, shading, shadowing, and texture; Computer Graphics [I.3.6]: Methodology and Techniques-Languages, Standards
[1]
Categories and Subject Descriptors (according to ACM CCS): H.5.1 [Information Interfaces and Presentation (e.g. HCI)]: Multimedia Information Systems-Artificial, augmented, and virtual realities I.3.6 [Computer Graphics]: Methodology and Techniques-Interaction techniques
[1]
Categories and Subject Descriptors (according to ACM CCS): I.3.1 [Computer Graphics]: Hardware Architecture- Input Devices. I.3.6 [Computer Graphics]: Methodologies and Techniques-Interaction Techniques. I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism-Animation.
[1]
Categories and Subject Descriptors (according to ACM CCS): I.3.1 [Computer Graphics]: Hardware Architecture- Parallel processing I.3.2 [Computer Graphics]: Graphics Systems-Distributed/network graphics I.3.6 [Computer Graphics]: Methodology and Techniques-Graphics data structures and data types, Standards I.3.8 [Computer Graphics]: Applications
[1]
Categories and Subject Descriptors (according to ACM CCS): I.3.1 [Computer Graphics]: Hardware architecture; J.2 [Computer Applications]: Physical Sciences and Engineering - Earth and atmospheric sciences
[1]
Categories and Subject Descriptors (according to ACM CCS): I.3.3 [Computer Graphics]: Line and Curve Generation, Physically Based Modelling, Fractals, Feature Representation
[1]
Categories and Subject Descriptors (according to ACM CCS): I.3.3 [Computer Graphics]: Picture/Image Generation-I.3.4 [Computer Graphics]: Graphics Utilities-I.3.6 [Computer Graphics]: Methodology and Techniques
[1]
Categories and Subject Descriptors (according to ACM CCS): I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling-Geometric algorithms, languages, and systems
[1]
Categories and Subject Descriptors (according to ACM CCS): I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling-Physically based modeling; I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism-Animation
[1]
Categories and Subject Descriptors (according to ACM CCS): I.3.5 [Computer Graphics]: Computational Geometry and Object Modelling- I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism-
[1]
Categories and Subject Descriptors (according to ACM CCS): I.3.6 [Computer Graphics]: Interaction techniques I.3.8 [Computer Graphics]: Applications I.6.3 [Simulation and Modeling]: Applications
[1]
Categories and Subject Descriptors (according to ACM CCS): I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism-Animation
[1]
Categories and Subject Descriptors (according to ACM CCS): I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism-Virtual reality I.6.8 [Simulation and Modeling]: Types of Simulation-Animation
[1]
Categories and Subject Descriptors (according to ACM CCS): I.4 [Image Processing and Computer Vision]: Digitization and Image Capture-Sampling and I.4 [Image Processing and Computer Vision]: Enhancement-Filtering
[1]
Categories and Subject Descriptors (according to ACM CCS): I.4.2 [Image Processing and Computer Vision]: Compression (Coding)-Approximate methods I.3.6 [Computer Graphics]: Methodology and Techniques-Graphics data structures and data types
[1]
Categories and Subject Descriptors: I.3.3 [Computer Graphics]: Display algorithms; J.5 [Arts and Humanities]: Arts, fine and performing
[1]
Category: L.2.II [Haptics]: Haptics Technology Tactile Devices
[1]
Keywords: computing; curves; pixels; rasterization;GPU
[1]
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