EG UK Theory and Practice of Computer Graphics: Recent submissions
Now showing items 261-280 of 388
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Localised Topology Correction for Hypertextured Terrains
(The Eurographics Association, 2008)Terrains for computer graphics have traditionally been modelled with height fields. In the case of procedurally defined terrains, the height field is generated by a displacement map z -
Contouring with Uncertainty
(The Eurographics Association, 2008)The visualization of uncertainty remains one of the major challenges for the visualization community. To achieve this, we need to understand and develop methods that allow us not only to consider uncertainty as an extra ... -
Self-Organising Maps for Implicit Surface Reconstruction
(The Eurographics Association, 2008)This paper proposes an implicit surface reconstruction algorithm based on Self-Organising Maps (SOMs). The SOM has the connectivity of a regular 3D grid, each node storing its signed distance from the surface. At each ... -
Image Abstraction by Structure Adaptive Filtering
(The Eurographics Association, 2008)In this work we present a framework of automatic non-photorealistic image processing techniques that create simplified stylistic illustrations from color images, videos and 3D renderings. To smooth low-contrast regions ... -
Interactive Grid Based Binning for Information Visualization
(The Eurographics Association, 2008)Clutter within information visualization (infovis) systems is an area of continuing concern and is receiving increasing research interest. Solutions to the problem vary in their approach, ranging from novel visualizations ... -
Segmenting the External Surface of a Human Skull in MR Data
(The Eurographics Association, 2008)A method is presented to extract the outline of the skull region in coronal Magnetic Resonance (MR) images from the Visible Human Project. The starting point is the formulation of a Gradient Vector Flow (GVF) snake extended ... -
Light Field Rendering for Games
(The Eurographics Association, 2008)This paper studies the problem of integrating high-quality light field rendering into state-of-the-art real-time computer games. We present a complete production pipeline for generation of light fields from arbitrary complex ... -
Efficient Representation of Layered Depth Images for Real-time Volumetric Tests
(The Eurographics Association, 2008)Representing Layered Depth Images (LDI) as 3D texture can be used to approximate complex, arbitrarily shaped volumes on graphics hardware. Based on this concept, a number of real-time applications such as collision detection ... -
A Physical Model for the Polarized Scattering of Light
(The Eurographics Association, 2008)The change in polarization state due to the interaction of light with the surface and beneath the surface of an object has become increasingly important in realistic image synthesis of materials such as metallic, iridescent ... -
Interactive Out-of-Core Exploration of Large Volume Datasets in VTK-Based Visualisation Systems
(The Eurographics Association, 2008)The Visualisation ToolKit (VTK) has become a very popular tool for scientific data visualisation and it is used as a base in many existing visualisation systems. Scientific datasets produced nowadays by complex scientific ... -
Steering Chemistry in the Right Direction!
(The Eurographics Association, 2007)The development of novel molecular visualization and computational steering applications is described in this paper. Improvements to the Molecular Visualizer application, jointly developed between the schools of Chemistry ... -
Anatomy Education using Rapid Prototyping
(The Eurographics Association, 2007)Rapid Prototyping is a technique which is rapidly gaining interest amongst the medical community for many different purposes. In this paper we present a novel tool that uses rapidly prototyped models to serve as an interaction ... -
A 3D Visualisation Environment Modelling the Evolution of North-West Europe since the Last Glacial Maximum
(The Eurographics Association, 2007)This work in progress aims to provide an interactive 3D visualisation allowing real time manipulation of glacial isostatic adjustment (GIA) model output data which reconstructs the ice distribution and coastline position ... -
Streaming and Data Enrichment
(The Eurographics Association, 2007)Data is being created at a continuously increasing rate. Scientists are drowning in their data . So much so they cannot visualize the data to see the big picture. This work-in-progress paper describes a data capture and ... -
Using 3D Visualisation in the Repair of Intra-articular Fractures
(The Eurographics Association, 2007)The overall aim of this work in progress is to use visualisation to provide a tool for pre-operative planning of surgery on complex fractures, in particular for intra-articular fractures. Currently, a patient suffering ... -
Level of Detail for Physically Based Fire
(The Eurographics Association, 2007)In this paper, we propose a framework for implementing level of detail for a physically based fire rendering running on the GPU. The physics of the fire is simulated using a fluid solver and combustion modelling, and the ... -
A Case-Study of Inconsistent Surface Reconstruction in Recent Literature Resulting from Octree Rotation-Variance
(The Eurographics Association, 2007)We review the use of octree and PCA (Principle Component Analysis) in current literature and explore a leading piece of research, as a case study, to highlight how overlooking octree rotation-variance has resulted in ... -
Interval-Based Motion Blending for Hand Grasping
(The Eurographics Association, 2007)For motion to appear realistic and believable proper motion blending methods must be used in respect to the goal or task at hand. We present a method that extends the theory of move trees [MBC01] by tagging (attaching) ... -
Visualization Notations, Models and Taxonomies
(The Eurographics Association, 2007)Visualization taxonomies are an important means of imposing some structure on a rather diverse field. We review some earlier work in this area, particularly work based on the use of a notation to label classes of visualization ... -
Data Driven Graphical Applications: A Fluid Approach
(The Eurographics Association, 2007)The inclusion of high-level scripting functionality in state-of-the-art rendering APIs indicates a movement toward data-driven methodologies for structuring next generation rendering pipelines. A similar theme can be seen ...