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dc.contributor.authorTakahashi, Shigeoen_US
dc.contributor.authorOhta, Naoyaen_US
dc.contributor.authorNakamura, Hirokoen_US
dc.contributor.authorTakeshima, Yurikoen_US
dc.contributor.authorFujishiro, Isseien_US
dc.date.accessioned2015-02-16T11:48:21Z
dc.date.available2015-02-16T11:48:21Z
dc.date.issued2002en_US
dc.identifier.issn1467-8659en_US
dc.identifier.urihttp://dx.doi.org/10.1111/1467-8659.t01-1-00585en_US
dc.description.abstractIt is still challenging to generate hand-drawn pictures because they differ from ordinary photographs in that they are often drawn as seen from multiple viewpoints. This paper presents a new approach for modeling such surperspective projection based on shape deformation techniques. Specifically, surperspective landscape images for guide-maps are generated from 3D geographical elevation data. Our method first partitions a target geographical surface into feature areas to provide designers with landmarks suitable for editing. The system takes as input 2D visual effects, which are converted to 3D geometric constraints for geographical surface deformation. Using ordinary perspective projection, the deformed shape is then transformed into a target guide-map image where each landmark enjoys its own vista points. An algorithm for calculating such 2D visual effects semi-automatically from the geographical shape features is also considered.en_US
dc.publisherBlackwell Science Ltd and the Eurographics Associationen_US
dc.titleModeling Surperspective Projection of Landscapes for Geographical Guide-Map Generationen_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume21en_US
dc.description.number3en_US
dc.identifier.doi10.1111/1467-8659.t01-1-00585en_US
dc.identifier.pages259-268en_US


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