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dc.contributor.authorGiesen, Joachimen_US
dc.contributor.authorJohn, Matthiasen_US
dc.date.accessioned2015-02-16T11:47:38Z
dc.date.available2015-02-16T11:47:38Z
dc.date.issued2002en_US
dc.identifier.issn1467-8659en_US
dc.identifier.urihttp://dx.doi.org/10.1111/1467-8659.00596en_US
dc.description.abstractWe present an efficient algorithm that computes a manifold triangular mesh from a set of unorganized sample points in. The algorithm builds on the observation made by several researchers that the Gabriel graph of the sample points provides a good surface description. However, this surface description is only one-dimensional. We associate the edges of the Gabriel graph with index 1 critical points of a dynamical system induced by the sample points. Exploiting also the information contained in the critical points of index 2 provides a two-dimensional surface description which can be easily turned into a manifold.en_US
dc.publisherBlackwell Publishers, Inc and the Eurographics Associationen_US
dc.titleSurface reconstruction based on a dynamical system?en_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume21en_US
dc.description.number3en_US
dc.identifier.doi10.1111/1467-8659.00596en_US
dc.identifier.pages363-371en_US


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