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dc.contributor.authorMora, B.en_US
dc.contributor.authorJessel, J.P.en_US
dc.contributor.authorCaubet, R.en_US
dc.date.accessioned2015-02-16T11:06:06Z
dc.date.available2015-02-16T11:06:06Z
dc.date.issued2001en_US
dc.identifier.issn1467-8659en_US
dc.identifier.urihttp://dx.doi.org/10.1111/1467-8659.00530en_US
dc.description.abstractTo render images from volume datasets, an interpolation method also called reconstruction is needed. The level of details of the resultant image closely depends on the filter used for reconstruction. We propose here a new filter producing C1 continue surfaces. The provided image quality is better than current high-quality algorithms, like splatting or trilinear raycasting, where tiny details are often eliminated. In contrast with other studied high quality filters that are practically unusable, our algorithm has been implemented interactively on a modest platform thanks to an efficient implementation using parametric cubes. We also demonstrate the interest of a min-max octree in the visualization of isosurfaces interactively thresholded.en_US
dc.publisherBlackwell Publishers Ltd and the Eurographics Associationen_US
dc.titleVisualization of Isosurfaces with Parametric Cubesen_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume20en_US
dc.description.number3en_US
dc.identifier.doi10.1111/1467-8659.00530en_US
dc.identifier.pages377-384en_US


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