Generating Consistent Motion Transition via Decoupled Framespace Interpolation
Abstract
The framespace interpolation algorithm abstracts motion sequences as 1D signals, and interpolates between them to create higher dimension signals, with weights drawn from a user specified curve in a bounded region. We reformulate the algorithm to achieve motion-state based transition via dynamic warping of framespaces and automatic transition timing via framespace frequency interpolation. Basis motions displaying diverse coordination configurations between upper and lower body-halves, cannot be consistently corresponded at a macro level. We address this problem here, through decoupled blending of these halves to achieve true consistency, and eliminate accumulated phase differences via cosine phase warp functions. This generalization enables interpolation of motions with diverse coordinations between the upper and lower bodies.
BibTeX
@article {10.1111:1467-8659.00437,
journal = {Computer Graphics Forum},
title = {{Generating Consistent Motion Transition via Decoupled Framespace Interpolation}},
author = {Ashraf, G. and Wong, K. C.},
year = {2000},
publisher = {Blackwell Publishers Ltd and the Eurographics Association},
ISSN = {1467-8659},
DOI = {10.1111/1467-8659.00437}
}
journal = {Computer Graphics Forum},
title = {{Generating Consistent Motion Transition via Decoupled Framespace Interpolation}},
author = {Ashraf, G. and Wong, K. C.},
year = {2000},
publisher = {Blackwell Publishers Ltd and the Eurographics Association},
ISSN = {1467-8659},
DOI = {10.1111/1467-8659.00437}
}