Constrained Fairing for Meshes
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Date
2001Author
Liu, Xinguo
Bao, Hujun
Heng, PhengAnn
Wong, TienTsin
Peng, Qunsheng
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In this paper, we present a novel fairing algorithm for the removal of noise from uniform triangular meshes without shrinkage and serious distortion. The key feature of this algorithm is to keep all triangle centers invariant at each smoothing step by including some constraints in the energy minimization functional. The constrained functional is then minimized efficiently using an iterative method. Further, we apply this smoothing technique to a multiresolution representation to remove arbitrary levels of detail. A volume-preserving decimation algorithm is presented to generate the multiresolution representation. The experimental results demonstrate the combined algorithm's stability and efficiency.
BibTeX
@article {10.1111:1467-8659.00483,
journal = {Computer Graphics Forum},
title = {{Constrained Fairing for Meshes}},
author = {Liu, Xinguo and Bao, Hujun and Heng, PhengAnn and Wong, TienTsin and Peng, Qunsheng},
year = {2001},
publisher = {Blackwell Publishers Ltd and the Eurographics Association},
ISSN = {1467-8659},
DOI = {10.1111/1467-8659.00483}
}
journal = {Computer Graphics Forum},
title = {{Constrained Fairing for Meshes}},
author = {Liu, Xinguo and Bao, Hujun and Heng, PhengAnn and Wong, TienTsin and Peng, Qunsheng},
year = {2001},
publisher = {Blackwell Publishers Ltd and the Eurographics Association},
ISSN = {1467-8659},
DOI = {10.1111/1467-8659.00483}
}