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dc.contributor.authorLiebowitz, Daviden_US
dc.contributor.authorCriminisi, Antonioen_US
dc.contributor.authorZisserman, Andrewen_US
dc.date.accessioned2015-02-16T06:55:34Z
dc.date.available2015-02-16T06:55:34Z
dc.date.issued1999en_US
dc.identifier.issn1467-8659en_US
dc.identifier.urihttp://dx.doi.org/10.1111/1467-8659.00326en_US
dc.description.abstractWe present methods for creating 3D graphical models of scenes from a limited numbers of images, i.e. one or two, in situations where no scene co-ordinate measurements are available. The methods employ constraints available from geometric relationships that are common in architectural scenes - such as parallelism and orthogonality - together with constraints available from the camera. In particular, by using the circular points of a plane simple, linear algorithms are given for computing plane rectification, plane orientation and camera calibration from a single image. Examples of image based 3D modelling are given for both single images and image pairs.en_US
dc.publisherBlackwell Publishers Ltd and the Eurographics Associationen_US
dc.titleCreating Architectural Models from Imagesen_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume18en_US
dc.description.number3en_US
dc.identifier.doi10.1111/1467-8659.00326en_US
dc.identifier.pages39-50en_US


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