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dc.contributor.authorFarenc, Nathalieen_US
dc.contributor.authorBoulic, Ronanen_US
dc.contributor.authorThalmann, Danielen_US
dc.date.accessioned2015-02-16T06:55:29Z
dc.date.available2015-02-16T06:55:29Z
dc.date.issued1999en_US
dc.identifier.issn1467-8659en_US
dc.identifier.urihttp://dx.doi.org/10.1111/1467-8659.00351en_US
dc.description.abstractIn this paper, we outline the creation of an Informed Environment, dedicated to urban life simulation.We propose methods and tools for creating and providing the information necessary for animating virtual humans in a city using an Informed Environment. The Informed Environment is based on a hierarchical decomposition of a urban scene into Environment Entities providing geometrical information as well as semantic notions, thus allowing a more realistic simulation of human behaviour. In this manner, virtual humans can integrate with a certain kind of urban knowledge.en_US
dc.publisherBlackwell Publishers Ltd and the Eurographics Associationen_US
dc.titleAn Informed Environment Dedicated to the Simulation of Virtual Humans in Urban Contexten_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume18en_US
dc.description.number3en_US
dc.identifier.doi10.1111/1467-8659.00351en_US
dc.identifier.pages309-318en_US


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