Modeling and Rendering Escher-Like Impossible Scenes
Abstract
Inspired by the drawings of "impossible" objects by artists such as M.C. Escher, we describe a mathematical theory which captures some of the underlying principles of their work. Using this theory, we show how impossible three-dimensional scenes may be modeled and rendered synthetically.
BibTeX
@article {10.1111:1467-8659.00367,
journal = {Computer Graphics Forum},
title = {{Modeling and Rendering Escher-Like Impossible Scenes}},
author = {Savransky, Guillermo and Dimerman, Dan and Gotsman, Craig},
year = {1999},
publisher = {Blackwell Publishers Ltd and the Eurographics Association},
ISSN = {1467-8659},
DOI = {10.1111/1467-8659.00367}
}
journal = {Computer Graphics Forum},
title = {{Modeling and Rendering Escher-Like Impossible Scenes}},
author = {Savransky, Guillermo and Dimerman, Dan and Gotsman, Craig},
year = {1999},
publisher = {Blackwell Publishers Ltd and the Eurographics Association},
ISSN = {1467-8659},
DOI = {10.1111/1467-8659.00367}
}