Graphics Dissertation Online: Recent submissions
Now showing items 121-140 of 395
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Operator Representations in Geometry Processing
(2017)This thesis introduces fundamental equations as well as discrete tools and numerical methods for carrying out various geometrical tasks on three-dimensional surfaces via operators. An example for an operator is the Laplacian ... -
Interactive, Example-driven Synthesis and Manipulation of Visual Media
(2016-12-02)This thesis proposes several novel techniques for interactive, example-driven synthesis and manipulation of visual media. The numerous display devices in our everyday lives make visual media, such as images, videos, or ... -
Physics-based Reconstruction and Animation of Humans
(Ecole Polytechnique Federale de Lausanne, 2017-09-22)Creating digital representations of humans is of utmost importance for applications ranging from entertainment (video games, movies) to human-computer interaction and even psychiatrical treat- ments. What makes building ... -
High-quality Face Capture, Animation and Editing from Monocular Video
(2017-06-26)Digitization of virtual faces in movies requires complex capture setups and extensive manual work to produce superb animations and video-realistic editing. This thesis pushes the boundaries of the digitization pipeline by ... -
Position-based Skin Deformations for Interactive Character Animation
(2016-03-03)Skeletal animation is a widely used technique for animating articulated characters, such as humans and animals. In skeleton-based animation, skinning is the process of defining how the geometric surface of the character ... -
Structure-aware content creation: Detection, retargeting and deformation
(2017-01-20)Nowadays, access to digital information has become ubiquitous, while three-dimensional visual representation is becoming indispensable to knowledge understanding and information retrieval. Three-dimensional digitization ... -
Tracking Hands in Action for Gesture-based Computer Input
(2016-12-16)This thesis introduces new methods for markerless tracking of the full articulated motion of hands and for informing the design of gesture-based computer input. Emerging devices such as smartwatches or virtual/augmented ... -
From motion capture to interactive virtual worlds: towards unconstrained motion-capture algorithms for real-time performance-driven character animation
(2016-12-15)This dissertation takes performance-driven character animation as a representative application and advances motion capture algorithms and animation methods to meet its high demands. Existing approaches have either coarse ... -
Spectral Methods for Multimodal Data Analysis
(2016-11-01)Spectral methods have proven themselves as an important and versatile tool in a wide range of problems in the fields of computer graphics, machine learning, pattern recognition, and computer vision, where many important ... -
Schnelle Kurven- und Flächendarstellung auf grafischen Sichtgeräten
(1974-09-05)Für die Anwendung beim interaktiven Entwurf von Kurven und Flächen auf grafischen Sichtgeräten werden im ersten Teil der Arbeit bekannte mathematische Verfahren in einer kompakten, einheitlichen Matrizenschreibweise ... -
Plenoptic Light Transport
(2015-11-27)In this thesis we focus on the multidimensional nature of light transport as described by the plenoptic function, and in particular in the angular and temporal domains. While traditional imaging has been limited to ... -
Interactive Deformation of Virtual Paper
(2016)Although paper is a very common material in our every-day life, it can hardly be found in 3D virtual environments. Indeed, due to its fibrous structure, paper material exhibits complex deformations and sound behavior ... -
Perceptual modeling for stereoscopic 3D
(2016-11-04)Virtual and Augmented Reality applications typically rely on both stereoscopic presentation and involve intensive object and observer motion. A combination of high dynamic range and stereoscopic capabilities become popular ... -
Biomechanical Models for Human-Computer Interaction
(2016-11-04)Post-desktop user interfaces, such as smartphones, tablets, interactive tabletops, public displays and mid-air interfaces, already are a ubiquitous part of everyday human life, or have the potential to be. One of the key ... -
Online Surface Reconstruction From Unorganized Point Clouds With Integrated Texture Mapping
(2015-11-11)Digital representations of the real world are becoming more and more important for different application domains. Individual objects, excavation sites or even complete cities can be digitized with today’s technology so ... -
A computational appearance fabrication framework and derived applications
(ETH Zurich, 2015)Traditionally, control over the appearance of objects in the real world was performed manually. Understanding how some physical property of an object would affect its appearance was achieved primarily through trial and ... -
Tracking, Correcting and Absorbing Water Surface Waves
(2016-07-15)Computer graphics is an extremely exciting field for two reasons. On the one hand, there is a healthy injection of pragmatism coming from the visual effects industry that want robust algorithms that work so they can produce ... -
From Atoms to Cells: Interactive and Illustrative Visualization of Digitally Reproduced Lifeforms
(2016-11-30)Macromolecules, such as proteins, are the building blocks of the machinery of life, and therefore are essential to the comprehension of physiological processes. In physiology, illustrations and animations are often ... -
Guided qualitative and quantitative analysis of cardiac 4D PC-MRI blood flow data
(2016)The genesis and progression of cardiovascular diseases (CVDs) depend on various factors. A better comprehension of patient-specific blood flow hemodynamics has great potential to increase their diagnosis, support treatment ... -
Depth, Shading, and Stylization in Stereoscopic Cinematography
(2016-02-26)Due to the constantly increasing focus of the entertainment industry on stereoscopic imaging, techniques and tools that enable precise control over the depth impression and help to overcome limitations of the current ...