Now showing items 1-3 of 3

    • Look me in the Eyes: A Survey of Eye and Gaze Animation for Virtual Agents and Artificial Systems 

      Ruhland, K.; Andrist, S.; Badler, J. B.; Peters, C. E.; Badler, N. I.; Gleicher, M.; Mutlu, B.; McDonnell, R. (The Eurographics Association, 2014)
      A person's emotions and state of mind are apparent in their face and eyes. As a Latin proverb states: ''The face is the portrait of the mind; the eyes, its informers.''. This presents a huge challenge for computer graphics ...
    • Physically-based Simulation of Cuts in Deformable Bodies: A Survey 

      Wu, Jun; Westermann, Rüdiger; Dick, Christian (The Eurographics Association, 2014)
      Virtual cutting of deformable bodies has been an important and active research topic in physically-based simulation for more than a decade. A particular challenge in virtual cutting is the robust and efficient incorporation ...
    • State of the Art in Artistic Editing of Appearance, Lighting, and Material 

      Schmidt, Thorsten-Walther; Pellacini, Fabio; Nowrouzezahrai, Derek; Jarosz, Wojciech; Dachsbacher, Carsten (The Eurographics Association, 2014)
      Mimicking the appearance of the real world is a longstanding goal of computer graphics, with several important applications in the feature-film, architecture and medical industries. Images with well-designed shading are ...