Sketching 3D models with 2D interaction devices
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Date
1994Author
Branco, Vasco
Costa, Antonio
Ferreira, F. Nunes
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The creation of a 3D shape using CAD tools, namely solid modelers, is difficult and time-consuming. Therefore, these systems are kept away from the conceptual phases of design, perhaps the most important in any product life cycle.The sketch is considered by many people as one of the fundamental techniques during a design s conceptual stages, as it enables high level design options to be explored at low cost. In general, this technique IS under-appreciated in the computer graphics world.In this paper, we present a system called IDeS that tries to combine simplicity and intuition while drawing, with the useful features of the solid modelers, for example, CSG operators.
BibTeX
@article {10.1111:1467-8659.1330489,
journal = {Computer Graphics Forum},
title = {{Sketching 3D models with 2D interaction devices}},
author = {Branco, Vasco and Costa, Antonio and Ferreira, F. Nunes},
year = {1994},
publisher = {Blackwell Science Ltd and the Eurographics Association},
ISSN = {1467-8659},
DOI = {10.1111/1467-8659.1330489}
}
journal = {Computer Graphics Forum},
title = {{Sketching 3D models with 2D interaction devices}},
author = {Branco, Vasco and Costa, Antonio and Ferreira, F. Nunes},
year = {1994},
publisher = {Blackwell Science Ltd and the Eurographics Association},
ISSN = {1467-8659},
DOI = {10.1111/1467-8659.1330489}
}