Template-Based Volume Viewing
Abstract
We present an efficient three-phase algorithm for volume viewing that is based on exploiting coherency between rays in parallel projection. The algorithm starts by building a ray-template and determining a special plane for projection - the base-plane. Parallel rays are cast into the volume from within the projected region of the volume on the base-plane, by repeating the sequence of steps specified in the ray-template. We carefully choose the type of line to be employed and the way the template is being placed on the base-plane in order to assure uniform sampling of the volume by the discrete rays. We conclude by describing an optimized software implementation of our algorithm and reporting its performance.
BibTeX
@article {10.1111:1467-8659.1130153,
journal = {Computer Graphics Forum},
title = {{Template-Based Volume Viewing}},
author = {Yagel, Roni and Kaufman, Arie},
year = {1992},
publisher = {Blackwell Science Ltd and the Eurographics Association},
ISSN = {1467-8659},
DOI = {10.1111/1467-8659.1130153}
}
journal = {Computer Graphics Forum},
title = {{Template-Based Volume Viewing}},
author = {Yagel, Roni and Kaufman, Arie},
year = {1992},
publisher = {Blackwell Science Ltd and the Eurographics Association},
ISSN = {1467-8659},
DOI = {10.1111/1467-8659.1130153}
}