VAST03: The 4th International Symposium on Virtual Reality, Archaeology and Intelligent Cultural Heritage: Recent submissions
Now showing items 1-20 of 24
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Visualisation of Highly Textured Surfaces
(The Eurographics Association, 2003)We address the main issues in real-time visualization and interactive manipulation of highly textured surfaces. For applications such as cultural heritage, achieving this will give a vista to scientists, conservationists, ... -
High Fidelity Lighting of Knossos
(The Eurographics Association, 2003)Five kilometres from Heraklion, Crete is the Minoan Palace of Knossos. First discovered in 1878 by Minos Kalokairinos, the site today is most commonly associated with Sir Arthur Evans who bought the space in 1898 when ... -
New Approaches to Efficient Rendering of Complex Reconstructed Environments
(The Eurographics Association, 2003)The creation of complete reconstructions of populated urban environments are technically difficult tasks primarily due to economic constraints in the modeling phase: complex models need to keep rendering aspects in mind ... -
Enhancing Virtual Reality Walkthroughs of Archaeological Sites
(The Eurographics Association, 2003)This paper describes the methodological aspects of the application of various established and new graphics techniques in virtual reality applications, in order to visually enrich conventional walkthroughs and extend the ... -
Portals: Aiding Navigation in Virtual Museums
(The Eurographics Association, 2003)Distributed virtual environments offer an efficient way for a number of users to create complex 3D virtual worlds. However, navigation within these virtual environments can be significantly hampered by the lack of ... -
Providing Multimedia Tools for Recording, Reconstruction, Visualisation and Database Storage/Access of Archaeological Excavations
(The Eurographics Association, 2003)Over the years archaeologists have been swift to embrace new advances in technology that allow them to more comprehensively document the results of their work. Today it is commonplace to find information technologies, in ... -
Design and Application of an Augmented Reality System for continuous, context-sensitive guided tours of indoor and outdoor cultural sites and museums
(The Eurographics Association, 2003)The exploitation of augmented reality and mobile computing for the implementation of context and locationsensitive tours of archaeological sites and museums is explored in this paper. The LIFEPLUS system is presented as a ... -
The Dissemination and Promotion of Cultural Heritage Sites to People 'on the move' Employing Digital TV.
(The Eurographics Association, 2003)This paper examines the CHIMBS (Cultural Heritage Interactive Multimedia Broadcast Services) research project that endeavours to create cultural heritage related service scenarios. The aim is to promote and disseminate ... -
Monticello Through the Window
(The Eurographics Association, 2003)We present a case study in the use of virtual environment technology for cultural heritage applications, describing a collaborative effort to construct two cultural heritage exhibits for a five month exhibition at the New ... -
Web-based visualization of virtual archaeological sites
(The Eurographics Association, 2003)We present a web-based visualization tool for archaeological sites that has been developed within the 3D Murale project. The problem of structuring the scene prior to visualization is addressed by an extension to the 3D ... -
Presenting an Archaeological Site in the Virtual Showcase
(The Eurographics Association, 2003)In this paper, we present our effort to use augmented reality technology to present an archaeological site inside the 'Virtual Showcase'. A scale model of the ruin of the roman 'Heidentor' is complemented with virtual ... -
Interactive virtual mummy dissections in a historical anatomic theatre
(The Eurographics Association, 2003)This paper presents an interactive projection-based application for visual exploration of virtual mummies. It is part of an exposition on the Cultural Heritage of the Egyptian Mummies in the Museum Gustavianum, in Uppsala. ... -
Animating the Dance Archives
(The Eurographics Association, 2003)Dance notation systems such as Labanotation provide a means to record the scores that are necessary for dance reconstruction and archival recording. To make Labanotation scores more accessible to dancers, choreographers ... -
On the Interactive 3D Reconstruction of Iberian Vessels
(The Eurographics Association, 2003)Reconstructing vessels from sherds is a complex task, specially for hand made pottery. That is the case of the Iberian vessels. The reconstruction process can be done in three steps: orientation of the sherd, computing the ... -
Virtual Vessel Reconstruction from a Fragment s Profile
(The Eurographics Association, 2003)Every archaeological excavation must deal with a vast number of ceramic fragments. The documentation, administration and scientific processing of these fragments represent a temporal, personnel, and financial problem. Up ... -
Multi-Platform Skeletal Visualisation and Reproduction in Stereolithography
(The Eurographics Association, 2003)Adapting well-known molecular visualisation packages to accommodate the display of skeletal human remains is discussed. Features of the system include rapid generation of surfaces, real-time manipulation, viewing of the ... -
Modelling the Walled City of Nicosia
(The Eurographics Association, 2003)This paper presents our initial results in producing a 3D model of the Chrysaliniotisa Quarter in Nicosia using the GIS data of the region, and an analysis of the structure of the area s buildings. We tried to create a ... -
Digital Reunification of the Parthenon and its Sculptures
(The Eurographics Association, 2003)The location, condition, and number of the Parthenon sculptures present a considerable challenge to archeologists and researchers studying this monument. Although the Parthenon proudly stands on the Athenian Acropolis after ... -
Photorealism and Non-Photorealism in Virtual Heritage Representation
(The Eurographics Association, 2003)The area of virtual heritage has long been concentrated on generating digital reconstructions of historical or archaeological artefacts and sites with enough fidelity to be truly accurate representations of their real-world ... -
Managing the real with the virtual: A role for digital media recording in archaeological fieldwork
(The Eurographics Association, 2003)Recent innovations in digital media have allowed for a surge of new techniques to be applied to an old problem - how to record and archive the archaeological record and the process of archaeological fieldwork. Like many ...