VAST06: The 7th International Symposium on Virtual Reality, Archaeology and Intelligent Cultural Heritage: Recent submissions
Now showing items 21-32 of 32
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WWW-Based Building Information System for "Domus Severiana" Palace at Palatine in Rome by Open Source Software
(The Eurographics Association, 2006)The aim of this research project is the digital documentation of the "Domus Severiana" Palace at Palatine in Rome through the integration of geometrical 3D- and non-geometrical information. The great density of information ... -
Interactive Mobile Assistants for Added-value Cultural Contents
(The Eurographics Association, 2006)Multimedia technologies provide new opportunities for museums to enhance their visitors experience. However, its use brings new challenges for presentation preparation, among which are how to enrich the visit while not ... -
Educative Visuals - Digital Delivery of Architectural Information for (potential) Heritage Buildings
(The Eurographics Association, 2006)The paper proposes models that address current issues and considerations at several key levels relating to treatment of architectural information, its presentation and delivery methods specific to architecture education ... -
Geographical Presentation of Virtual Museum Exhibitions
(The Eurographics Association, 2006)In this paper we present a system, called GeoARCO, which enables presentation of virtual museum exhibitions in a geographical context. The system is partially based on the results of the European project ARCO Augmented ... -
Towards a Photogrammetry and Virtual Reality Based Heritage Information System: A Case Study of Shawbak Castle in Jordan
(The Eurographics Association, 2006)The paper presents an interdisciplinary project which is the first step towards a 3D Geographical Information System (GIS) dedicated to Cultural Heritage with a specific focus application on the Castle of Shawbak, also ... -
Terrestrial Laser Scanner and High-Resolution Camera Registration through Single Image-Based Modeling
(The Eurographics Association, 2006)This paper deals with an important topic: the automatic co-registration of terrestrial laser scanner data and high-resolution digital images. Our approach harnesses the power of a single image-based modeling method developed ... -
Co-registration of Photogrammetric and Laser Scanner Data for Generation of 3D Visual Models
(The Eurographics Association, 2006)Nowadays, most terrestrial laser scanner (TLS) systems provide the facility of mounting a digital camera on the laser scanner. This not only facilitates a means to generate better quality photorealistically textured 3D ... -
Multi-Resolution Digital 3D Imaging System Applied to the Recording of Grotto Sites: the Case of the Grotta dei Cervi
(The Eurographics Association, 2006)The Grotta dei Cervi is a complex and fragile Neolithic cave where human presence left a large number of unique pictographs and petroglyphs. Detailed documentation necessitates recording it at different levels of details ... -
Real-time Animation of Various Flame Shapes
(The Eurographics Association, 2006)Working on the computer reconstruction of the Gallo-Roman forum of Bavay, we try to improve the feeling of immersion in the virtual environment. One way to achieve this is to provide realistic and dynamic light sources. ... -
Mosaic Rendering using Colored Paper
(The Eurographics Association, 2006)This paper proposes a new method of simulating colored paper mosaic using computer graphics technologies. This new method focuses on two problems that need to be taken care of in order to simulate colored paper mosaic. The ... -
Restoration of Color in Noh Masks Based on Retinex Algorithm
(The Eurographics Association, 2006)Noh is a famous traditional Japanese dramatic art. The restoration of ancient Noh masks is an important aspect of the preservation of cultural heritage. In this paper, we developed a technique based on Retinex algorithm ... -
Haptic Navigation and Exploration of High Quality Pre-rendered Environments
(The Eurographics Association, 2006)Visualising in real-time high quality virtual environments, which are suitable for cultural heritage and virtual tourism, is often a challenging endeavour. This is primarily, due to the cost of rendering complex architectural ...