Shape Retrieval and 3D Gestural Interaction
View/ Open
Date
2016Author
Giachetti, Andrea
Caputo, Fabio Marco
Carcangiu, Alessandro
Metadata
Show full item recordAbstract
Despite the emerging importance of Virtual Reality and immersive interaction research, no papers on application of 3D shape retrieval to this topic have been presented in recent 3D Object Retrieval workshops. In this paper we discuss how geometric processing and geometric shape retrieval methods could be extremely useful to implement effective natural interaction systems for 3D immersive virtual environments. In particular, we will discuss how the reduction of complex gesture recognition tasks to simple geometric retrieval ones could be useful to solve open issue in gestural interaction. Algorithms for robust point description in trajectories data with learning of inter-subject invariant features could, for example, solve relevant issues of direct manipulation algorithms, and 3D object retrieval methods could be used as well to build dictionaries and implement guidance system to maximize usability of natural gestural interfaces.
BibTeX
@inproceedings {10.2312:3dor.20161079,
booktitle = {Eurographics Workshop on 3D Object Retrieval},
editor = {A. Ferreira and A. Giachetti and D. Giorgi},
title = {{Shape Retrieval and 3D Gestural Interaction}},
author = {Giachetti, Andrea and Caputo, Fabio Marco and Carcangiu, Alessandro and Scateni, Riccardo and Spano, Lucio Davide},
year = {2016},
publisher = {The Eurographics Association},
ISSN = {1997-0471},
ISBN = {978-3-03868-004-8},
DOI = {10.2312/3dor.20161079}
}
booktitle = {Eurographics Workshop on 3D Object Retrieval},
editor = {A. Ferreira and A. Giachetti and D. Giorgi},
title = {{Shape Retrieval and 3D Gestural Interaction}},
author = {Giachetti, Andrea and Caputo, Fabio Marco and Carcangiu, Alessandro and Scateni, Riccardo and Spano, Lucio Davide},
year = {2016},
publisher = {The Eurographics Association},
ISSN = {1997-0471},
ISBN = {978-3-03868-004-8},
DOI = {10.2312/3dor.20161079}
}