Now showing items 1-15 of 15

      Subject
      Categories and Subject Descriptors (according to ACM CCS): Computer Graphics [I.3.7]: Three-Dimensional Graphics and Realism-Virtual Reality; Computer Graphics [I.3.6]: Methodology and Techniques-Interaction Techniques [1]
      Categories and Subject Descriptors (according to ACM CCS): Computer Graphics [I.3.7]: Three-Dimensional Graphics and Realism-Virtual Reality; Computer Graphics [I.3.7]: Three-Dimensional Graphics and Realism- Animation; Simulation and Modeling [I.6.8]: Types of Simulation-Animation [1]
      Categories and Subject Descriptors (according to ACM CCS): H.5.1 [Information Interfaces and Presentation]: Multimedia Information Systems-Artificial, augmented, and virtual realities, Evaluation/methodology [1]
      Categories and Subject Descriptors (according to ACM CCS): H.5.1 [Information Interfaces and Presentation]: Multimedia Information Systems-Artificial, augmented, and virtual realities, H.5.2 [Information Interfaces and Presentation]: User Interfaces-Haptic I/O, Benchmarking [1]
      Categories and Subject Descriptors (according to ACM CCS): H.5.1 [Information Interfaces and Presentation]: Multimedia Information Systems-Artificial, augmented, and virtual realities; H.5.2 [Information Interfaces and Presentation]: User Interfaces-Haptic I/O H.5.3 [Information Interfaces and Presentation]: Group and Organization Interfaces-Web-based interaction [1]
      Categories and Subject Descriptors (according to ACM CCS): H.5.1 [Information Interfaces and Presentation]: Multimedia Information Systems-Artificial, augmented, and virtual realities; H.5.2 [Information Interfaces and Presentation]: User Interfaces-User-centered design, Interaction styles, Haptic I/O. [1]
      Categories and Subject Descriptors (according to ACM CCS): I.2.0 [Virtual Reality]: -, I.2.4 [GPU Programming]: -, I.2.4 [Color, Shading, Shadowing and Texture]: -, I.2.4 [Architecture]: -, [1]
      Categories and Subject Descriptors (according to ACM CCS): I.2.3 [Computer Graphics]: Physically- Based Modeling-I.2.3 [Computer Graphics]: Modeling and Simulation-I.2.4 [Computer Graphics]: Realtime Rendering-I.2.3 [Computer Graphics]: Collision Detection-I.2.4 [Computer Graphics]: Edutainment [1]
      Categories and Subject Descriptors (according to ACM CCS): I.3.6 [Computer Graphics]: Methodology and Techniques-Ergonomics [1]
      Categories and Subject Descriptors (according to ACM CCS): I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism-Virtual Reality, I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism- Raytracing, J.2 [Computer Applications]: Physical Sciences and Engineering-Aerospace [1]
      Categories and Subject Descriptors (according to ACM CCS): I.4.2 [Image Processing and Computer Vision]: Compression (Coding)-Approximate methods [1]
      Categories and Subject Descriptors (according to ACM CCS): K.3.1 [Computing Milieux]: Computer Uses in Education-H.5.1 [Information Systems]: Multimedia Information Systems-Artificial, augmented, and virtual realities [1]
      Categories and Subject Descriptors (according to ACM CCS): Three-Dimensional Graphics and Realism [I.3.7]: Virtual Reality-Natural Language Processing [I.2.7]: Text Analysis- [1]
      Categories and Subject Descriptors (according to ACMCCS): I.3.3 [Computer Graphics]: Virtual Reality-Presence, User Studies and Evaluation, Interaction [1]
      Categories H.1.2 User/Machine Systems - Human factors ; H.5.2 User - Ergonomics ; I.2.10 Vision and Scene Understanding -3D/stereo scene analysis ; I.3.6 Methodology and Techniques - Ergonomics ; I.3.7 Three-Dimensional Graphics and Realism - Virtual reality ; J.3 Life and medical sciences - Health ; K.4.1 Public Policy Issues - Human safety ; K.8.0 Games. [1]