Now showing items 1-5 of 5

    • Design and development of VR games for Cultural Heritage using Immersive Storytelling 

      Rizvic, Selma; Mijatovic, Bojan (The Eurographics Association, 2024)
      In this tutorial we introduce the whole process of creating, designing and developing a serious VR game for cultural heritage using the concept of immersive storytelling. The use of serious games in education is allowing ...
    • Diffusion Models for Visual Content Generation 

      Mitra, Niloy (The Eurographics Association, 2024)
      Diffusion models are now the state-of-the-art for producing images. These models have been trained on vast datasets and are increasingly repurposed for various image processing and conditional image generation tasks. We ...
    • EUROGRAPHICS 2024: Tutorials Frontmatter 

      Artusi, Alessandro; Mania, Katerina (Eurographics Association, 2024)
    • Next Generation 3D Face Models 

      Chandran, Prashanth; Yang, Lingchen (The Eurographics Association, 2024)
      Having a compact, expressive and artist friendly way to represent and manipulate human faces has been of prime interest to the visual effects community for the past several decades as face models play a very important role ...
    • Predictive Modeling of Material Appearance: From the Drawing Board to Interdisciplinary Applications 

      Baranoski, Gladimir V. G. (The Eurographics Association, 2024)
      This tutorial addresses one of the fundamental and timely topics of computer graphics research, namely the predictive modeling of material appearance. Although this topic is deeply rooted in traditional areas like rendering ...