Browsing EG2024 by Subject "Applied computing → Education"
Now showing items 1-4 of 4
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Can GPT-4 Trace Rays
(The Eurographics Association, 2024)Ray Tracing is a fundamental concept often taught in introductory Computer Graphics courses, and Ray-Object Intersection questions are frequently used as practice for students, as they leverage various skills essential to ... -
Gaming to Learn: A Pilot Case Study on Students Acceptance of Playing Video Games as a Learning Method
(The Eurographics Association, 2024)This paper presents a case study on playing video games as a method to support the delivery of a game development University module, describing the teaching methodology and presenting details on a 'gaming' for learning ... -
An Overview of Teaching a Virtual and Augmented Reality Course at Postgraduate Level for Ten Years
(The Eurographics Association, 2024)In recent years, a multitude of affordable sensors, interaction devices, and displays have entered the market, facilitating the adoption of Virtual and Augmented Reality (VR/AR) in various areas of application. However, ... -
A Research Methodology Course in a Game Development Curriculum
(The Eurographics Association, 2024)Research methodology courses can often be considered part of a computer science curriculum. These basic or advanced-level courses are taught in terms of traditional research methods. This paper presents and discusses a ...