Salento, Lecce, Italy || 4 - 6 September 2023


AI and 3D Reconstruction I
HerMeS - HERitage sMart social mEdia aSsistant: from Requirement Elicitation to Data Modelling for Feeding Artificial Intelligence Recommendation System
Alberto Bucciero, Alessandra Chirivì, Mohamed Ali Jaziri, Irene Muci, Andrea Orlandini, and Alessandro Umbrico
High Resolution 2D-/3D-Scanning and Deep Learning Segmentation for Digitization of Fragmented Wall Paintings
Ole Kroeger, Oliver Krumpek, Paul Koch, Martin Pape, Jan Schneider, and Jörg Krüger
Enhancing Digital Cultural Heritage
Authenticity in VR and XR Experiences: a Conceptual Framework for Digital Heritage
Sofia Pescarin, Giuseppe Città, Manuel Gentile, and Samuele Spotti
Interaction Design as Catalyzer of Creative and Interpretative Praxes in Museum Context
Manuele Veggi
Interactive Digital Narrative Authoring Tools and Hybrid Experiences in Cultural Heritage: An Integrated Review
Marcello Massidda, Laura Travaglini, and Sofia Pescarin
AI methods for Manuscripts and Documents
Estimating the Number of Chases used for Printing Books with Movable Metal Types
Dongkeun Kim, Maaz Ahmed, and Kang-Sun Choi
R-CNN based PolygonalWedge Detection Learned from Annotated 3D Renderings and Mapped Photographs of Open Data Cuneiform Tablets
Ernst Stötzner, Timo Homburg, Jan Philipp Bullenkamp, and Hubert Mara
AI and 3D Reconstruction II
Effective Interactive Visualization of Neural Relightable Images in a Web-based Multi-layered Framework
Leonardo Righetto, Fabio Bettio, Federico Ponchio, Andrea Giachetti, and Enrico Gobbetti
Portrait2Bust: DualStyleGAN-based Portrait Image Stylization Based on Bust Sculpture Images
Saptarshi Neil Sinha and Michael Weinmann
AI and 3D Reconstruction III
AI Based Image Segmentation of Cultural Heritage Objects used for Multi-View Stereo 3D Reconstructions
Hasan Kutlu, Felix Brucker, Ben Kallendrusch, Pedro Santos, and Dieter W. Fellner
One-to-many Reconstruction of 3D Geometry of cultural Artifacts using a synthetically trained Generative Model
Thomas Pöllabauer, Julius Kühn, Jiayi Li, and Arjan Kuijper
Using Spatial Augmented Reality to Increase Perceived Translucency of Real 3D Objects
Giorgio Trumpy and Davit Gigilashvili
Simulation in CH
Automatic Detection of Windows Reflection or Transparency Pollution in TLS Acquisitions
Edgar Badalyan, Arnaud Schenkel, and Olivier Debeir
Exploring Expert and Non-Expert Perception of 3D Digital Models of Museum Objects
Kira Zumkley, Karina Rodriguez Echavarria, and Tim Weyrich
Inferring the Routes of Prehistoric Humans
Adrien Ramanana Rahary, Mylène Lorre-Guidt, Sophie Grégoire, and Marie-Paule Cani
Digital Libraries and Infrastructures
DataSpace-ISPC: a Semantic Platform for Heritage Science
Alberto Bucciero, Alessandra Chirivì, Gerardo Anglada, Emanuel Demetrescu, Bruno Fanini, and Nicolò Paraciani
The Role of Project MA.G.I.C. in the Context of the European Strategies for the Digitization of the Library and Archival Heritage
Stefania Conte, Pasqualino Maria Maddalena, Andrea Mazzucchi, Leonardo Merola, Guido Russo, and Guido Trombetti
Acquisition Methodologies
4D Thermo-reflectography of Cultural Heritage
Fulvio Mercuri, Eva Pietroni, Enzo D'Annibale, Stefano Paoloni, Noemi Orazi, Daniele Ferdani, Ugo Zammit, and Diego Ronchi
A Digital Data Curation-Based Photogrammetric Acquisition Methodology for Cultural Heritage, expanded with CIDOC CRM Compatibility: protocol BeA-PG
Vittorio Lauro and Vincenzo Lombardo
GCH/XR Methods and Applications I
Augmenting Local and Remote Cultural Visits with Mixed Reality
Pedro Lourenço, Nuno Correia, and Armanda Rodrigues
Hybrid XR Collaborative and Guided Experiences in Cultural Heritage: Brancacci POV Prototype
Sofia Pescarin, Ivana Cerato, Enzo D'Annibale, Bruno Fanini, Daniele Ferdani, Rachele Manganelli Del Fà, Alessandra Marasco, Marcello Massidda, Augusto Palombini, and Diego Ronchi
Large Room Scale Augmented Reality in an Unaltered World Heritage Site
Manuel Olbrich, Andreas Zapf, Christoph Stiegemann, and Annika Pröbe
GCH/XR Methods and Applications II
Advanced Interactive Digital Storytelling in Virtual Reality presentation of Austrian-Hungarian fortresses around Trebinje
Selma Rizvic, Dusanka Boskovic, and Bojan Mijatovic
Developing a VR Game Featuring Optical Illusion Challenges to Support Cultural Heritage - A Progress Report
Louis Nisiotis and Konstantinos Elia
Interacting with Ancient Egypt Remains in High-Fidelity Virtual Reality Experiences
Simone Restivo, Alberto Cannavò, Martina Terzoli, Davide Mezzino, Roberta Spallone, and Fabrizio Lamberti
Posters and Demos
Digitisation of Temporary Exhibitions: the Aldrovandi Case
Sebastian Barzaghi, Federica Collina, Francesca Fabbri, Federica Giacomini, Alice Bordignon, Roberto Balzani, Gabriele Bitelli, Federica Bonifazi, Luca Cipriani, Simona Colitti, Marilena Daquino, Bruno Fanini, Filippo Fantini, Daniele Ferdani, Giulia Fiorini, Elena Formia, Anna Forte, Valentina Alena Girelli, Bianca Gualandi, Ivan Heibi, Alessandro Iannucci, Rachele Manganelli del Fà, Arcangelo Massari, Arianna Moretti, Silvio Peroni, Sofia Pescarin, Giulia Renda, Diego Ronchi, Mattia Sullini, Maria Alessandra Tini, Francesca Tomasi, Laura Travaglini, and Luca Vittuari
Artificial Intelligence Algorithms for the Analysis of User Experience in Palazzo Braschi Museum
Sofia Ceccarelli, Amedeo Cesta, Gabriella Cortellessa, Riccardo De Benedictis, Francesca Fracasso, Laura Leopardi, Luca Ligios, Ernesto Lombardi, Saverio Giulio Malatesta, Angelo Oddi, Alfonsina Pagano, Augusto Palombini, Gianmauro Romagna, Marta Sanzari, and Marco Schaerf
Prototyping Care: Two Case Studies
Arthur Clay, Giorgio Trumpy, Michael Weinmann, and Richard Wetzel
The NuragAI project: Artificial Intelligence-driven Image Analysis of Sardinia Landscape, Searching for Unknown Monuments
Augusto Palombini, Edoardo Baiocchi, Romeo Lanzino, Saverio Giulio Malatesta, Marco Raoul Marini, and Paolo Rosati
Towards Crowd-Sourced Collaborative Fragment Matching
Peter Houska, Simon Kloiber, Alessandra Masur, Stefan Lengauer, Stephan Karl, and Reinhold Preiner
Project ''Wall facing Automatic Image Identification Laboratory'' - W.A.L.(L)
Francesca Buscemi, Giovanni Gallo, Marianna Figuera, Yaser Gholizade Atani, and Angelica Lo Duca
The Scream (ca. 1910) through the Years: from Photographic Documentation to Spatio-Temporal Modelling
Irina Ciortan, Giorgio Trumpy, Irina Sandu, and Halvor Bjørngård
Interaction Styles in a Multi-Modal Virtual Museum
Ethan Southall, Vedad Hulusic, and Charlie Hargood
User eXperience in educational eXtended Reality applications in the Cultural Heritage domain
Wenjun Liu, Charlie Hargood, Wen Tang, and Vedad Hulusic

Recent Submissions

  • User eXperience in educational eXtended Reality applications in the Cultural Heritage domain 

    Liu, Wenjun; Hargood, Charlie; Tang, Wen; Hulusic, Vedad (The Eurographics Association, 2023)
    With the increasing prevalence of educational eXtended Reality (XR) Cultural Heritage (CH) experiences, it becomes increasingly important to understand the user, and learner, experience of such installations and develop ...
  • The Scream (ca. 1910) through the Years: from Photographic Documentation to Spatio-Temporal Modelling 

    Ciortan, Irina; Trumpy, Giorgio; Sandu, Irina; Bjørngård, Halvor (The Eurographics Association, 2023)
    The Scream (ca. 1910) is one of Edvard Munch's representations of the well-known scene of a man awestruck by the beauty and colors of the sunset over the fjord, painted in oil and tempera on cardboard. Given the age of the ...
  • Interaction Styles in a Multi-Modal Virtual Museum 

    Southall, Ethan; Hulusic, Vedad; Hargood, Charlie (The Eurographics Association, 2023)
    Virtual Reality is used for creating immersive experiences with rich interactions in many application domains, from video games, simulations, and training, to cultural heritage and educational applications. Taking advantage ...
  • Project ''Wall facing Automatic Image Identification Laboratory'' - W.A.L.(L) 

    Buscemi, Francesca; Gallo, Giovanni; Figuera, Marianna; Atani, Yaser Gholizade; Duca, Angelica Lo (The Eurographics Association, 2023)
    The advantages of digitalization of cultural heritage artifacts go beyond the basic documentation of the archeological findings contexts and offer a tool to gain new scientific insights. W.A.L.(L) is an on-going project ...
  • Towards Crowd-Sourced Collaborative Fragment Matching 

    Houska, Peter; Kloiber, Simon; Masur, Alessandra; Lengauer, Stefan; Karl, Stephan; Preiner, Reinhold (The Eurographics Association, 2023)
    Many artifacts of our archaeological heritage are preserved only in fragments. The reassembly of these parts to their original form is therefore an essential task for archaeologists. Our project aims at incorporating the ...
  • Prototyping Care: Two Case Studies 

    Clay, Arthur; Trumpy, Giorgio; Weinmann, Michael; Wetzel, Richard (The Eurographics Association, 2023)
    To enable a richer presentation of cultural heritage and its needs, a shift in how artworks are exhibited is necessary. This paper explores two case studies that highlight the significant role of reproductions in showcasing ...
  • The NuragAI project: Artificial Intelligence-driven Image Analysis of Sardinia Landscape, Searching for Unknown Monuments 

    Palombini, Augusto; Baiocchi, Edoardo; Lanzino, Romeo; Malatesta, Saverio Giulio; Marini, Marco Raoul; Rosati, Paolo (The Eurographics Association, 2023)
    The NuragAI project aims at using an AI approach for image analysis of satellite imagery, in order to identify the nuraghi monuments (typical monuments of the Sardinia region, Italy, lasting from 1.8 to 0.7 ky BC), exploring ...
  • Digitisation of Temporary Exhibitions: the Aldrovandi Case 

    Barzaghi, Sebastian; Collina, Federica; Fabbri, Francesca; Giacomini, Federica; Bordignon, Alice; Balzani, Roberto; Bitelli, Gabriele; Bonifazi, Federica; Cipriani, Luca; Colitti, Simona; Daquino, Marilena; Fanini, Bruno; Fantini, Filippo; Ferdani, Daniele; Fiorini, Giulia; Formia, Elena; Forte, Anna; Girelli, Valentina Alena; Gualandi, Bianca; Heibi, Ivan; Iannucci, Alessandro; Fà, Rachele Manganelli del; Massari, Arcangelo; Moretti, Arianna; Peroni, Silvio; Pescarin, Sofia; Renda, Giulia; Ronchi, Diego; Sullini, Mattia; Tini, Maria Alessandra; Tomasi, Francesca; Travaglini, Laura; Vittuari, Luca (The Eurographics Association, 2023)
    Temporary exhibitions in the cultural heritage system have become diffused. They are tools to enhance cultural heritage and to gather, in the same context, cultural goods that otherwise would never be exposed together. ...
  • Artificial Intelligence Algorithms for the Analysis of User Experience in Palazzo Braschi Museum 

    Ceccarelli, Sofia; Cesta, Amedeo; Cortellessa, Gabriella; Benedictis, Riccardo De; Fracasso, Francesca; Leopardi, Laura; Ligios, Luca; Lombardi, Ernesto; Malatesta, Saverio Giulio; Oddi, Angelo; Pagano, Alfonsina; Palombini, Augusto; Romagna, Gianmauro; Sanzari, Marta; Schaerf, Marco (The Eurographics Association, 2023)
    Analysing visitors' behaviour in museums and cultural sites is a key element to manage spaces and artworks arrangement. Museum stakeholders and curators may benefit from technology to improve the visit experience. This ...
  • Interacting with Ancient Egypt Remains in High-Fidelity Virtual Reality Experiences 

    Restivo, Simone; Cannavò, Alberto; Terzoli, Martina; Mezzino, Davide; Spallone, Roberta; Lamberti, Fabrizio (The Eurographics Association, 2023)
    With the continuous advancement of Virtual Reality (VR) and related technologies, it is possible to envisage ever new ways to let users experience cultural heritage. Like in any application domain, however, one of the ...
  • Advanced Interactive Digital Storytelling in Virtual Reality presentation of Austrian-Hungarian fortresses around Trebinje 

    Rizvic, Selma; Boskovic, Dusanka; Mijatovic, Bojan (The Eurographics Association, 2023)
    Interactive Digital Storytelling (IDS) is a way of communicating information in the metaverse [BH22]. Gameplay elements added to these applications turn them into serious games that can offer unique immersive experiences ...
  • Developing a VR Game Featuring Optical Illusion Challenges to Support Cultural Heritage - A Progress Report 

    Nisiotis, Louis; Elia, Konstantinos (The Eurographics Association, 2023)
    This paper presents the development state of a Virtual Reality game to support cultural heritage through puzzle-based optical illusion gaming challenges. It is an immersive escape room type of game focusing on the cultural ...
  • Hybrid XR Collaborative and Guided Experiences in Cultural Heritage: Brancacci POV Prototype 

    Pescarin, Sofia; Cerato, Ivana; D'Annibale, Enzo; Fanini, Bruno; Ferdani, Daniele; Fà, Rachele Manganelli Del; Marasco, Alessandra; Massidda, Marcello; Palombini, Augusto; Ronchi, Diego (The Eurographics Association, 2023)
    In this work, we present a research prototype of a hybrid XR experience for cultural tourism, accessible by any potential device, including immersive VR headsets. It has been designed to better answer visitors' expectations ...
  • Large Room Scale Augmented Reality in an Unaltered World Heritage Site 

    Olbrich, Manuel; Zapf, Andreas; Stiegemann, Christoph; Pröbe, Annika (The Eurographics Association, 2023)
    Augmented Reality (AR) has found use in cultural heritage exhibitions in many forms during the last decade [BBG∗22], but usually by preparing the environment with markers or focusing on smaller exhibits like single statues ...
  • Augmenting Local and Remote Cultural Visits with Mixed Reality 

    Lourenço, Pedro; Correia, Nuno; Rodrigues, Armanda (The Eurographics Association, 2023)
    With the rapid evolution of technology in the last decades came the possibility of executing certain activities remotely. Museum and gallery visits can greatly benefit from remote interaction and can be enhanced by visitor ...
  • 4D Thermo-reflectography of Cultural Heritage 

    Mercuri, Fulvio; Pietroni, Eva; D'Annibale, Enzo; Paoloni, Stefano; Orazi, Noemi; Ferdani, Daniele; Zammit, Ugo; Ronchi, Diego (The Eurographics Association, 2023)
    This paper proposes a new method for the study of cultural heritage. A 3Dmodel in the mid-wavelength spectral range of infrared radiation is realized for the depth-resolved study of artworks. In particular, pulsed thermography ...
  • A Digital Data Curation-Based Photogrammetric Acquisition Methodology for Cultural Heritage, expanded with CIDOC CRM Compatibility: protocol BeA-PG 

    Lauro, Vittorio; Lombardo, Vincenzo (The Eurographics Association, 2023)
    The increasing digitalization of cultural heritage assets and the exponential expansion of digital repositories have created new opportunities for archaeological documenting, preservation, and dissemination. Photogrammetry, ...
  • The Role of Project MA.G.I.C. in the Context of the European Strategies for the Digitization of the Library and Archival Heritage 

    Conte, Stefania; Maddalena, Pasqualino Maria; Mazzucchi, Andrea; Merola, Leonardo; Russo, Guido; Trombetti, Guido (The Eurographics Association, 2023)
    Considering the allocation of Next Generation Eu funds, part of which is intended for the digital transition through the national plans of the Member States of the European Union, this contribution focuses attention on the ...
  • DataSpace-ISPC: a Semantic Platform for Heritage Science 

    Bucciero, Alberto; Chirivì, Alessandra; Anglada, Gerardo; Demetrescu, Emanuel; Fanini, Bruno; Paraciani, Nicolò (The Eurographics Association, 2023)
    The contribution presents the DataSpace of the Institute of Heritage Science (ISPC) of the Italian National Council for Research. Cultural Heritage is well known to be a multidisciplinary domain where heterogeneous data, ...
  • Inferring the Routes of Prehistoric Humans 

    Rahary, Adrien Ramanana; Lorre-Guidt, Mylène; Grégoire, Sophie; Cani, Marie-Paule (The Eurographics Association, 2023)
    Prehistoric research is in high demand for 3D simulation to help validate hypotheses and enrich knowledge. While previous multidisciplinary studies focused on the reconstruction of ecosystems around excavation sites, this ...

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