Browsing EGGH98: SIGGRAPH/Eurographics Workshop on Graphics Hardware 1998 by Subject "13.1 [Computer Graphics]"
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High-Quality Volume Rendering Using Texture Mapping Hardware
(The Eurographics Association, 1998)We present a method Jor volume rendering of regular grids which takes advantage of 3D texture mapping hardware currently, available on graphics workstations. Our method products accurate shading for arbitrary and dynamically ...