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    • SPAF: Sub-texel Precision Anisotropic Filtering 

      Shin, Hyun-Chul; Lee, Jin-Aeon; Kim, Lee-Sup (The Eurographics Association, 2001)
      Texture mapping is a technique which most effectively improves the realism of computer-generated scenes in 3D Graphics. Trilinear filtering of the mip-mapped textue has been popular as a texture filtering method but it ...