Browsing EGGH01: SIGGRAPH/Eurographics Workshop on Graphics Hardware 2001 by Subject "Display Algorithms"
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SPAF: Sub-texel Precision Anisotropic Filtering
(The Eurographics Association, 2001)Texture mapping is a technique which most effectively improves the realism of computer-generated scenes in 3D Graphics. Trilinear filtering of the mip-mapped textue has been popular as a texture filtering method but it ...