Now showing items 1-13 of 13

      Subject
      Categories and Subject Descriptors (according to ACM CCS): 1.3.3 [Computer Graphics]: Line and curve generation 1.3.3 [Computer Graphics]: Display algorithms [1]
      Categories and Subject Descriptors (according to ACM CCS): I.3.1 [Computer Graphics]: Graphics processors I.3.1 [Computer Graphics]: Raytracing [1]
      Categories and Subject Descriptors (according to ACM CCS): I.3.1 [Computer Graphics]: Hardware Architecture [1]
      Categories and Subject Descriptors (according to ACM CCS): I.3.1 [Computer Graphics]: Hardware Architecture - Graphics processors C.1.2 [Processor Architectures]: Multiple Data Stream Architectures - Single-instructionstream, multiple-data-stream processors (SIMD) [1]
      Categories and Subject Descriptors (according to ACM CCS): I.3.1 [Computer Graphics]: Hardware Architecture I.3.3 [Computer Graphics]: Picture/Image Generation I.3.6 [Computer Graphics]: Methodology and Technique [1]
      Categories and Subject Descriptors (according to ACM CCS): I.3.1 [Computer Graphics]: Hardware Architecture-Graphics processors I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism-Raytracing [1]
      Categories and Subject Descriptors (according to ACM CCS): I.3.1 [Computer Graphics]: Parallel Processing [1]
      Categories and Subject Descriptors (according to ACM CCS): I.3.3 [Computer Graphics]: Geometric algorithms, languages, and systems. Display algorithms. Color, shading, shadowing, and texture. Graphics processors. [1]
      Categories and Subject Descriptors (according to ACM CCS): I.3.3 [Computer Graphics]: Picture/Image generation; Display algorithms; I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism; Color, shading, shadowing and texture [1]
      Categories and Subject Descriptors (according to ACM CCS): I.3.3 [Three-Dimensional Graphics and Realism]: Hidden line/surface removal [1]
      Categories and Subject Descriptors (according to ACM CCS): I.3.6 [Computer Graphics]: Methodology and Techniques - Graphics data structures and data types I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling Geometric algorithms, languages, and systems I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism E.4 [Coding and Information Theory]: Data Compaction and Compression [1]
      Categories and Subject Descriptors (according to ACM CCS): I.3.7 [Computer Graphics]: Texture [1]
      Categories and Subject Descriptors (according to ACM CCS): I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism Shadowing; I.3.1 [Computer Graphics]: Hardware Architecture Graphics processors [1]