Now showing items 21-22 of 22

    • SSLPV: Subsurface Light Propagation Volumes 

      Børlum, Jesper; Christensen, Brian Bunch; Kjeldsen, Thomas Kim; Mikkelsen, Peter Trier; Noe, Karsten Østergaard; Rimestad, Jens; Mosegaard, Jesper (ACM, 2011)
      This paper presents the Subsurface Light Propagation Volume (SSLPV) method for real-time approximation of subsurface scattering effects in dynamic scenes with changing mesh opology and lighting. SSLPV extends the Light ...
    • The Alchemy Screen-Space Ambient Obscurance Algorithm 

      McGuire, Morgan; Osman, Brian; Bukowski, Michael; Hennessy, Padraic (ACM, 2011)
      Ambient obscurance (AO) produces perceptually important illumination effects such as darkened corners, cracks, and wrinkles; proximity darkening; and contact shadows. We present the AO algorithm from the Alchemy engine ...