Browsing EG 2013 - Short Papers by Subject "Computational Geometry and Object Modeling"
Now showing items 1-6 of 6
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Accelerating kd-tree Searches for all k-nearest Neighbours
(The Eurographics Association, 2013)Finding the k nearest neighbours of each point in a point cloud forms an integral part of many point-cloud processing tasks. One common approach is to build a kd-tree over the points and then iteratively query the k nearest ... -
Automatic Generation of Constructable Brick Sculptures
(The Eurographics Association, 2013)Fabrication of LEGO R models in large scale requires careful pre-planning to produce constructable and stable models. We propose a system that, starting with a voxelization of a 3D mesh, merges voxels to form larger bricks, ... -
Direct Contouring of Implicit Closest Point Surfaces
(The Eurographics Association, 2013)Constructing a (signed) distance field and contouring its zero level set are two important steps in many surface reconstruction methods. While most high-quality distance transforms compute the distance to the surface as ... -
A Segmentation Transfer Method for Articulated Models
(The Eurographics Association, 2013)In this paper, we propose using a pre-segmented example model to perform semantic-oriented segmentation of non-rigid 3D models of the same class (human, octopus, quadrupeds, etc.). Using the fact that the same type of ... -
Transfinite Surface Patches Using Curved Ribbons
(The Eurographics Association, 2013)An important problem in Computer Aided Design is to create digital representations for complex free-form objects that produce nice, predictable shapes and facilitate real-time editing in 3D. The clue to curve network-based ... -
Volume Controllable SPH
(The Eurographics Association, 2013)We extend a Predictive Corrective Incompressible SPH (PCISPH) algorithm to a volume controllable SPH algorithm. In order to handle volume changes, we develop a method to control fluid volume. Our method precomputes a ...