Browsing Tutorials by Issue Date
Now showing items 1-5 of 5
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A Practical Guide to Polygon Mesh Repairing
(The Eurographics Association, 2012)Digital 3D models are key components in many industrial and scientific sectors. In numerous domains polygonmeshes have become a de facto standard for model representation. In practice meshes often have a number ofdefects ... -
Recent Advances in Real-Time Collision and Proximity Computations for Games and Simulations
(The Eurographics Association, 2012)This course is intended for instructing students and practitioners on recent developments related to collision and proximity computations for interactive games and simulations. There have been significant advances in various ... -
Diffusion Geometry in Shape Analysis
(The Eurographics Association, 2012)Over the last decade, the intersections between 3D shape analysis and image processing have become a topic of increasing interest in the computer graphics community. Nevertheless, when attempting to apply current image ... -
Dynamic Geometry Processing
(The Eurographics Association, 2012)Throughout the last few years, acquisition and processing of dynamic geometry has already received quite an amount of attention in the computer vision and graphics research community. Recently, the topic has gained a ... -
Mapping Images to Target Devices: Spatial, Temporal, Stereo, Tone, and Color
(The Eurographics Association, 2012)Retargeting is a process through which an image or a video is adapted from the display device for which it was meant (target display) to another one (retarget display). The retarget display can have different features from ...