Tutorials
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Theory and Methods of Lightfield Photography
(The Eurographics Association, 2010)Computational photography is based on capturing and processing discrete representations of all the light rays in the 3D space of a scene. Compared to conventional photography, which captures 2D images, computational ... -
Advanced Material Appearance Models
(The Eurographics Association, 2010)This tutorial will cover the foundational elements of advanced material appearance models. For many years appearance models in computer graphics focused on general models for reflectance functions coupled with texture maps. ... -
Shadow Algorithms for Real-time Rendering
(The Eurographics Association, 2010)Shadows are crucial for enhancing realism and provide important visual cues. In recent years, many important contributions have been made both for hard shadows and soft shadows. Often spurred by the tremendous increase in ... -
Geometric Registration for Deformable Shapes
(The Eurographics Association, 2010)This tutorial overviews recent exciting and rapidly evolving research on registration and correspondence finding across multiple deforming shapes. We address the basic techniques of three main topic areas: <br>Pair-wise ... -
Designing Multi-projector VR Systems: From Bits to Bolts
(The Eurographics Association, 2010)This tutorial will present how to design, construct and manage immersive multi-projection environments, covering everything from projection technologies to computer hardware and software integration. Topics as tracking, ...