Now showing items 1-20 of 66

    • 2D Points Curve Reconstruction Survey and Benchmark 

      Ohrhallinger, Stefan; Peethambaran, Jiju; Parakkat, Amal Dev; Dey, Tamal K.; Muthuganapathy, R. (The Eurographics Association, 2022)
      Curve reconstruction from unstructured points in a plane is a fundamental problem with many applications that has generated research interest for decades. Involved aspects like handling open, sharp, multiple and non-manifold ...
    • 3D Human Shape and Pose from a Single Depth Image with Deep Dense Correspondence Enabled Model Fitting 

      Wang, Xiaofang; Boukhayma, Adnane; Prévost, Stéphanie; Desjardin, Eric; Loscos, Celine; Multon, Franck (The Eurographics Association, 2022)
      We propose a two-stage hybrid method, with no initialization, for 3D human shape and pose estimation from a single depth image, combining the benefits of deep learning and optimization. First, a convolutional neural network ...
    • Advances in Neural Rendering 

      Tewari, Ayush; Thies, Justus; Mildenhall, Ben; Srinivasan, Pratul; Tretschk, Edith; Wang, Yifan; Lassner, Christoph; Sitzmann, Vincent; Martin-Brualla, Ricardo; Lombardi, Stephen; Simon, Tomas; Theobalt, Christian; Nießner, Matthias; Barron, Jon T.; Wetzstein, Gordon; Zollhöfer, Michael; Golyanik, Vladislav (The Eurographics Association and John Wiley & Sons Ltd., 2022)
      Synthesizing photo-realistic images and videos is at the heart of computer graphics and has been the focus of decades of research. Traditionally, synthetic images of a scene are generated using rendering algorithms such ...
    • Authoring Virtual Crowds: A Survey 

      Lemonari, Marilena; Blanco, Rafael; Charalambous, Panayiotis; Pelechano, Nuria; Avraamides, Marios; Pettré, Julien; Chrysanthou, Yiorgos (The Eurographics Association and John Wiley & Sons Ltd., 2022)
      Recent advancements in crowd simulation unravel a wide range of functionalities for virtual agents, delivering highly-realistic, natural virtual crowds. Such systems are of particular importance to a variety of applications ...
    • AvatarGo: Plug and Play self-avatars for VR 

      Ponton, Jose Luis; Monclús, Eva; Pelechano, Nuria (The Eurographics Association, 2022)
      The use of self-avatars in a VR application can enhance presence and embodiment which leads to a better user experience. In collaborative VR it also facilitates non-verbal communication. Currently it is possible to track ...
    • Computational Assemblies: Analysis, Design, and Fabrication 

      Song, Peng; Wang, Ziqi; Livesu, Marco (The Eurographics Association, 2022)
      Assemblies are ubiquitous in our daily life, such as toys, electronic devices, furniture, and architecture. They enable to build large and complex objects by composing small yet simpler parts, facilitating fabrication, ...
    • Consistent Multi- and Single-View HDR-Image Reconstruction from Single Exposures 

      Mohan, Aditya; Zhang, Jing; Cozot, Rémi; Loscos, Celine (The Eurographics Association, 2022)
      We propose a CNN-based approach for reconstructing HDR images from just a single exposure. It predicts the saturated areas of LDR images and then blends the linearized input with the predicted outputs. Two loss functions ...
    • CUDA and Applications to Task-based Programming 

      Kerbl, Bernhard; Kenzel, Michael; Winter, Martin; Steinberger, Markus (The Eurographics Association, 2022)
      Since its inception, the CUDA programming model has been continuously evolving. Because the CUDA toolkit aims to consistently expose cutting-edge capabilities for general-purpose compute jobs to its users, the added features ...
    • Digital Matte Painting - An Effective Undergraduate Assignment 

      Redford, Adam; Anderson, Eike Falk (The Eurographics Association, 2022)
      This paper presents an effective digital matte painting assignment from a course delivered as part of an undergraduate degree programme in visual effects. The assignment involves the creation of a final 3D shot from an ...
    • EUROGRAPHICS 2022: CGF 41-2 STARs Frontmatter 

      Meneveaux, Daniel; Patanè, Giuseppe (The Eurographics Association and John Wiley & Sons Ltd., 2022)
    • EUROGRAPHICS 2022: Education Papers Frontmatter 

      Bourdin, Jean-Jacques; Paquette, Eric (The Eurographics Association, 2022)
    • EUROGRAPHICS 2022: Posters Frontmatter 

      Sauvage, Basile; Hasic-Telalovic, Jasminka (The Eurographics Association, 2022)
    • EUROGRAPHICS 2022: Short Papers Frontmatter 

      Pelechano, Nuria; Vanderhaeghe, David (The Eurographics Association, 2022)
    • EUROGRAPHICS 2022: Tutorials Frontmatter 

      Hahmann, Stefanie; Patow, Gustavo A. (The Eurographics Association, 2022)
    • Evaluating Bloom's Taxonomy-based Learning Modules for Parallel Coordinates Literacy 

      Peng, Ilena; Firat, Elif E.; Laramee, Robert S.; Joshi, Alark (The Eurographics Association, 2022)
      In this paper, we present the results of an intervention designed to introduce parallel coordinates to students. The intervention contains six new modules inspired by Bloom's taxonomy that featured a combination of videos, ...
    • Fast and Fine Disparity Reconstruction for Wide-baseline Camera Arrays with Deep Neural Networks 

      Barrios, Théo; Gerhards, Julien; Prévost, Stéphanie; Loscos, Celine (The Eurographics Association, 2022)
      Recently, disparity-based 3D reconstruction for stereo camera pairs and light field cameras have been greatly improved with the uprising of deep learning-based methods. However, only few of these approaches address ...
    • A First Step Towards the Inference of Geological Topological Operations 

      Pascual, Romain; Belhaouari, Hakim; Arnould, Agnès; Le Gall, Pascale (The Eurographics Association, 2022)
      Procedural modeling enables building complex geometric objects and scenes in a wide panel of applications. The traditional approach relies on the sequential application of a reduced set of construction rules. We offer to ...
    • Fitness of General-Purpose Monocular Depth Estimation Architectures for Transparent Structures 

      Wirth, Tristan; Jamili, Aria; Buelow, Max von; Knauthe, Volker; Guthe, Stefan (The Eurographics Association, 2022)
      Due to material properties, monocular depth estimation of transparent structures is inherently challenging. Recent advances leverage additional knowledge that is not available in all contexts, i.e., known shape or depth ...
    • Fixed-radius Near Neighbors Searching for 2D Simulations on the GPU using Delaunay Triangulations 

      Porro, Heinich; Crespin, Benoît; Hitschfeld-Kahler, Nancy; Navarro, Cristobal (The Eurographics Association, 2022)
      We propose to explore a GPU solution to the fixed-radius nearest-neighbor problem in 2D based on Delaunay triangulations. This problem is crucial for many particle-based simulation techniques for collision detection or ...
    • From Capture to Immersive Viewing of 3D HDR Point Clouds 

      Loscos, Celine; Souchet, Philippe; Barrios, Théo; Valenzise, Giuseppe; Cozot, Rémi (The Eurographics Association, 2022)
      The collaborators of the ReVeRY project address the design of a specific grid of cameras, a cost-efficient system that acquires at once several viewpoints, possibly under several exposures and the converting of multiview, ...