Browsing Portuguese Meeting on Computer Graphics 2011 - SIACG 2011 by Subject "3D Graphics and Realism"
Now showing items 1-1 of 1
-
High-quality Compression of Mipmapped Textures
(The Eurographics Association, 2021)High-quality texture minification techniques, including trilinear and anisotropic filtering, require texture data to be arranged into a collection of prefiltered texture maps called mipmaps. In this paper we present a ...