Now showing items 41-60 of 231

    • Neural Modelling of Flower Bas‐relief from 2D Line Drawing 

      Zhang, Yu‐Wei; Wang, Jinlei; Wang, Wenping; Chen, Yanzhao; Liu, Hui; Ji, Zhongping; Zhang, Caiming (© 2021 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2021)
      Different from other types of bas‐reliefs, a flower bas‐relief contains a large number of depth‐discontinuity edges. Most existing line‐based methods reconstruct free‐form surfaces by ignoring the depth‐discontinuities, ...
    • Inverse Dynamics Filtering for Sampling‐based Motion Control 

      Xie, Kaixiang; Kry, Paul G. (© 2021 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2021)
      We improve the sampling‐based motion control method proposed by Liu et al. using inverse dynamics. To deal with noise in the motion capture we filter the motion data using a Butterworth filter where we choose the cutoff ...
    • A Rapid, End‐to‐end, Generative Model for Gaseous Phenomena from Limited Views 

      Qiu, Sheng; Li, Chen; Wang, Changbo; Qin, Hong (© 2021 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2021)
      Despite the rapid development and proliferation of computer graphics hardware devices for scene capture in the most recent decade, the high‐resolution 3D/4D acquisition of gaseous scenes (e.g., smokes) in real time remains ...
    • Efficient Rendering of Ocular Wavefront Aberrations using Tiled Point‐Spread Function Splatting 

      Csoba, István; Kunkli, Roland (© 2021 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2021)
      Visual aberrations are the imperfections in human vision, which play an important role in our everyday lives. Existing algorithms to simulate such conditions are either not suited for low‐latency workloads or limit the ...
    • SREC‐RT: A Structure for Ray Tracing Rounded Edges and Corners 

      Courtin, Simon; Ribardière, Mickael; Horna, Sebastien; Poulin, Pierre; Meneveaux, Daniel (© 2021 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2021)
      Man‐made objects commonly exhibit rounded edges and corners generated through their manufacturing processes. The variation of surface normals at these confined locations produces shading details that are visually essential ...
    • An Efficient Hybrid Optimization Strategy for Surface Reconstruction 

      Bertolino, Giulia; Montemurro, Marco; Perry, Nicolas; Pourroy, Franck (© 2021 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2021)
      An efficient surface reconstruction strategy is presented in this study, which is able to approximate non‐convex sets of target points (TPs). The approach is split in two phases: (a) the mapping phase, making use of the ...
    • NOVA: Rendering Virtual Worlds with Humans for Computer Vision Tasks 

      Kerim, Abdulrahman; Aslan, Cem; Celikcan, Ufuk; Erdem, Erkut; Erdem, Aykut (© 2021 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2021)
      Today, the cutting edge of computer vision research greatly depends on the availability of large datasets, which are critical for effectively training and testing new methods. Manually annotating visual data, however, is ...
    • Fast Ray Tracing of Scale‐Invariant Integral Surfaces 

      Aydinlilar, Melike; Zanni, Cedric (© 2021 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2021)
      Scale‐invariant integral surfaces, which are implicit representations of surfaces, provide a way to define smooth surfaces from skeletons with prescribed radii defined at their vertices. We introduce a new rendering pipeline ...
    • IMAT: The Iterative Medial Axis Transform 

      Lee, Yonghyeon; Baek, Jonghyuk; Kim, Young Min; Park, Frank Chongwoo (© 2021 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2021)
      We present the iterative medial axis transform (IMAT), an iterative descent method that constructs a medial axis transform (MAT) for a sparse, noisy, oriented point cloud sampled from an object's boundary. We first establish ...
    • Visualization of Tensor Fields in Mechanics 

      Hergl, Chiara; Blecha, Christian; Kretzschmar, Vanessa; Raith, Felix; Günther, Fabian; Stommel, Markus; Jankowai, Jochen; Hotz, Ingrid; Nagel, Thomas; Scheuermann, Gerik (© 2021 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2021)
      Tensors are used to describe complex physical processes in many applications. Examples include the distribution of stresses in technical materials, acting forces during seismic events, or remodeling of biological tissues. ...
    • Self‐Supervised Learning of Part Mobility from Point Cloud Sequence 

      Shi, Yahao; Cao, Xinyu; Zhou, Bin (© 2021 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2021)
      Part mobility analysis is a significant aspect required to achieve a functional understanding of 3D objects. It would be natural to obtain part mobility from the continuous part motion of 3D objects. In this study, we ...
    • Transfer Deep Learning for Reconfigurable Snapshot HDR Imaging Using Coded Masks 

      Alghamdi, Masheal; Fu, Qiang; Thabet, Ali; Heidrich, Wolfgang (© 2021 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2021)
      High dynamic range (HDR) image acquisition from a single image capture, also known as snapshot HDR imaging, is challenging because the bit depths of camera sensors are far from sufficient to cover the full dynamic range ...
    • Linear Polarization Demosaicking for Monochrome and Colour Polarization Focal Plane Arrays 

      Qiu, Simeng; Fu, Qiang; Wang, Congli; Heidrich, Wolfgang (© 2021 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2021)
      Division‐of‐focal‐plane (DoFP) polarization image sensors allow for snapshot imaging of linear polarization effects with inexpensive and straightforward setups. However, conventional interpolation based image reconstruction ...
    • Fluid Reconstruction and Editing from a Monocular Video based on the SPH Model with External Force Guidance 

      Nie, Xiaoying; Hu, Yong; Su, Zhiyuan; Shen, Xukun (© 2021 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2021)
      We specifically present a general method for monocular fluid videos to reconstruct and edit 3D fluid volume. Although researchers have developed many monocular video‐based methods, the reconstructed results are merely one ...
    • Action Unit Driven Facial Expression Synthesis from a Single Image with Patch Attentive GAN 

      Zhao, Yong; Yang, Le; Pei, Ercheng; Oveneke, Meshia Cédric; Alioscha‐Perez, Mitchel; Li, Longfei; Jiang, Dongmei; Sahli, Hichem (© 2021 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2021)
      Recent advances in generative adversarial networks (GANs) have shown tremendous success for facial expression generation tasks. However, generating vivid and expressive facial expressions at Action Units (AUs) level is ...
    • Parametric Skeletons with Reduced Soft‐Tissue Deformations 

      Tapia, Javier; Romero, Cristian; Pérez, Jesús; Otaduy, Miguel A. (© 2021 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2021)
      We present a method to augment parametric skeletal models with subspace soft‐tissue deformations. We combine the benefits of data‐driven skeletal models, i.e. accurate replication of contact‐free static deformations, with ...
    • Visualizing and Interacting with Geospatial Networks: A Survey and Design Space 

      Schöttler, Sarah; Yang, Yalong; Pfister, Hanspeter; Bach, Benjamin (© 2021 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2021)
      This paper surveys visualization and interaction techniques for geospatial networks from a total of 95 papers. Geospatial networks are graphs where nodes and links can be associated with geographic locations. Examples can ...
    • Issue Information 

      Benes, Bedrich and Hauser, Helwig (© 2021 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2021)
    • Deep Portrait Lighting Enhancement with 3D Guidance 

      Han, Fangzhou; Wang, Can; Du, Hao; Liao, Jing (The Eurographics Association and John Wiley & Sons Ltd., 2021)
      Despite recent breakthroughs in deep learning methods for image lighting enhancement, they are inferior when applied to portraits because 3D facial information is ignored in their models. To address this, we present a novel ...
    • A Combined Scattering and Diffraction Model for Elliptical Hair Rendering 

      Benamira, Alexis; Pattanaik, Sumanta (The Eurographics Association and John Wiley & Sons Ltd., 2021)
      Realistic hair rendering relies on fiber scattering models. These models are based on either ray tracing or on full wavepropagation through the hair fiber. Ray tracing can model most of the scattering phenomenon observed ...