Now showing items 21-40 of 231

    • Conservative Meshlet Bounds for Robust Culling of Skinned Meshes 

      Unterguggenberger, Johannes; Kerbl, Bernhard; Pernsteiner, Jakob; Wimmer, Michael (The Eurographics Association and John Wiley & Sons Ltd., 2021)
      Following recent advances in GPU hardware development and newly introduced rendering pipeline extensions, the segmentation of input geometry into small geometry clusters-so-called meshlets-has emerged as an important ...
    • Deep Learning-Based Unsupervised Human Facial Retargeting 

      Kim, Seonghyeon; Jung, Sunjin; Seo, Kwanggyoon; Ribera, Roger Blanco i; Noh, Junyong (The Eurographics Association and John Wiley & Sons Ltd., 2021)
      Traditional approaches to retarget existing facial blendshape animations to other characters rely heavily on manually paired data including corresponding anchors, expressions, or semantic parametrizations to preserve the ...
    • Modeling Visual Containment for Web Page Layout Optimization 

      Kikuchi, Kotaro; Otani, Mayu; Yamaguchi, Kota; Simo-Serra, Edgar (The Eurographics Association and John Wiley & Sons Ltd., 2021)
      Web pages have become fundamental in conveying information for companies and individuals, yet designing web page layouts remains a challenging task for inexperienced individuals despite web builders and templates. Visual ...
    • Fluidymation: Stylizing Animations Using Natural Dynamics of Artistic Media 

      Platkevic, Adam; Curtis, Cassidy; Sýkora, Daniel (The Eurographics Association and John Wiley & Sons Ltd., 2021)
      We present Fluidymation-a new example-based approach to stylizing animation that employs the natural dynamics of artistic media to convey a prescribed motion. In contrast to previous stylization techniques that transfer ...
    • Global Illumination-Aware Stylised Shading 

      Doi, Kohei; Morimoto, Yuki; Tsuruno, Reiji (The Eurographics Association and John Wiley & Sons Ltd., 2021)
      Our aim is to convert an object's appearance to an arbitrary colour considering the light scattering in the entire scene, which is often called the global illumination. Existing stylisation methods convert the colour of ...
    • Line Art Colorization Based on Explicit Region Segmentation 

      Cao, Ruizhi; Mo, Haoran; Gao, Chengying (The Eurographics Association and John Wiley & Sons Ltd., 2021)
      Automatic line art colorization plays an important role in anime and comic industry. While existing methods for line art colorization are able to generate plausible colorized results, they tend to suffer from the color ...
    • Pacific Graphics 2021 - CGF 40-7: Frontmatter 

      Zhang, Fang-Lue; Eisemann, Elmar; Singh, Karan (The Eurographics Association and John Wiley & Sons Ltd., 2021)
    • Visual Analytics of Text Conversation Sentiment and Semantics 

      Healey, Christopher G.; Dinakaran, Gowtham; Padia, Kalpesh; Nie, Shaoliang; Benson, J. Riley; Caira, Dave; Shaw, Dean; Catalfu, Gary; Devarajan, Ravi (© 2021 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2021)
      This paper describes the design and implementation of a web‐based system to visualize large collections of text conversations integrated into a hierarchical four‐level‐of‐detail design. Viewers can visualize conversations: ...
    • From Noon to Sunset: Interactive Rendering, Relighting, and Recolouring of Landscape Photographs by Modifying Solar Position 

      Türe, Murat; Çıklabakkal, Mustafa Ege; Erdem, Aykut; Erdem, Erkut; Satılmış, Pinar; Akyüz, Ahmet Oguz (© 2021 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2021)
      Image editing is a commonly studied problem in computer graphics. Despite the presence of many advanced editing tools, there is no satisfactory solution to controllably update the position of the sun using a single image. ...
    • Fashion Transfer: Dressing 3D Characters from Stylized Fashion Sketches 

      Fondevilla, Amelie; Rohmer, Damien; Hahmann, Stefanie; Bousseau, Adrien; Cani, Marie‐Paule (© 2021 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2021)
      Fashion design often starts with hand‐drawn, expressive sketches that communicate the essence of a garment over idealized human bodies. We propose an approach to automatically dress virtual characters from such input, ...
    • Example‐Based Colour Transfer for 3D Point Clouds 

      Goudé, Ific; Cozot, Rémi; Le Meur, Olivier; Bouatouch, Kadi (© 2021 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2021)
      Example‐based colour transfer between images, which has raised a lot of interest in the past decades, consists of transferring the colour of an image to another one. Many methods based on colour distributions have been ...
    • Design and Evaluation of Visualization Techniques to Facilitate Argument Exploration 

      Khartabil, D.; Collins, C.; Wells, S.; Bach, B.; Kennedy, J. (© 2021 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2021)
      This paper reports the design and comparison of three visualizations to represent the structure and content within arguments. Arguments are artifacts of reasoning widely used across domains such as education, policy making, ...
    • Deep Reflectance Scanning: Recovering Spatially‐varying Material Appearance from a Flash‐lit Video Sequence 

      Ye, Wenjie; Dong, Yue; Peers, Pieter; Guo, Baining (© 2021 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2021)
      In this paper we present a novel method for recovering high‐resolution spatially‐varying isotropic surface reflectance of a planar exemplar from a flash‐lit close‐up video sequence captured with a regular hand‐held mobile ...
    • Optimized Processing of Localized Collisions in Projective Dynamics 

      Wang, Qisi; Tao, Yutian; Brandt, Eric; Cutting, Court; Sifakis, Eftychios (© 2021 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2021)
      We present a method for the efficient processing of contact and collision in volumetric elastic models simulated using the Projective Dynamics paradigm. Our approach enables interactive simulation of tetrahedral meshes ...
    • Visual Analysis of Large‐Scale Protein‐Ligand Interaction Data 

      Schatz, Karsten; Franco‐Moreno, Juan José; Schäfer, Marco; Rose, Alexander S.; Ferrario, Valerio; Pleiss, Jürgen; Vázquez, Pere‐Pau; Ertl, Thomas; Krone, Michael (© 2021 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2021)
      When studying protein‐ligand interactions, many different factors can influence the behaviour of the protein as well as the ligands. Molecular visualisation tools typically concentrate on the movement of single ligand ...
    • Neural BRDF Representation and Importance Sampling 

      Sztrajman, Alejandro; Rainer, Gilles; Ritschel, Tobias; Weyrich, Tim (© 2021 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2021)
      Controlled capture of real‐world material appearance yields tabulated sets of highly realistic reflectance data. In practice, however, its high memory footprint requires compressing into a representation that can be used ...
    • Half‐body Portrait Relighting with Overcomplete Lighting Representation 

      Song, Guoxian; Cham, Tat‐Jen; Cai, Jianfei; Zheng, Jianmin (© 2021 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2021)
      We present a neural‐based model for relighting a half‐body portrait image by simply referring to another portrait image with the desired lighting condition. Rather than following classical inverse rendering methodology ...
    • Customized Summarizations of Visual Data Collections 

      Yuan, Mengke; Ghanem, Bernard; Yan, Dong‐Ming; Wu, Baoyuan; Zhang, Xiaopeng; Wonka, Peter (© 2021 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2021)
      We propose a framework to generate customized summarizations of visual data collections, such as collections of images, materials, 3D shapes, and 3D scenes. We assume that the elements in the visual data collections can ...
    • Deep Neural Models for Illumination Estimation and Relighting: A Survey 

      Einabadi, Farshad; Guillemaut, Jean‐Yves; Hilton, Adrian (© 2021 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2021)
      Scene relighting and estimating illumination of a real scene for insertion of virtual objects in a mixed‐reality scenario are well‐studied challenges in the computer vision and graphics fields. Classical inverse rendering ...
    • Estimating Garment Patterns from Static Scan Data 

      Bang, Seungbae; Korosteleva, Maria; Lee, Sung‐Hee (© 2021 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd, 2021)
      The acquisition of highly detailed static 3D scan data for people in clothing is becoming widely available. Since 3D scan data is given as a single mesh without semantic separation, in order to animate the data, it is ...