Browsing EG 2021 - Education Papers by Subject "Computing methodologies"
Now showing items 1-2 of 2
-
Marching Cubes for Teaching GLSL Programming
(The Eurographics Association, 2021)This paper shares ideas for illustrating GLSL programming based on the classic Marching Cubes algorithm. The algorithm has a number of appealing aspects: it is feasible to implement as one of the components in a computer ... -
A Virtual Reality Platform for Immersive Education in Computer Graphics
(The Eurographics Association, 2021)We present a general framework for teaching 3D imagination demanding topics using commonly available hardware for virtual reality (VR). Our software allows collaborating on 3D objects, interaction and annotation in a simple ...