Browsing EG2021 by Subject "Applied computing"
Now showing items 1-4 of 4
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Automatic Hierarchical Arrangement of Vector Designs
(The Eurographics Association, 2021)We present a method that transforms an unstructured vector design into a logical hierarchy of groups of objects. Each group is a meaningful collection, formed by proximity in visual characteristics (like size, shape, color, ... -
Film Directing for Computer Games and Animation
(The Eurographics Association and John Wiley & Sons Ltd., 2021)Over the last forty years, researchers in computer graphics have proposed a large variety of theoretical models and computer implementations of a virtual film director, capable of creating movies from minimal input such ... -
Interactive Synthesis of 3D Geometries of Blood Vessels
(The Eurographics Association, 2021)In surgical training simulators, where various organ surfaces make up the majority of the scene, the visual appearance is highly dependent on the quality of the surface textures. Blood vessels are an important detail in ... -
Virtual Creature Morphology - A Review
(The Eurographics Association and John Wiley & Sons Ltd., 2021)We present a review of methods for procedurally generating the morphology of virtual creatures. We include a range of methods, with the main groups being from ALife over art to video games. Even though at times these groups ...