Browsing EGPGV20: Eurographics Symposium on Parallel Graphics and Visualization by Issue Date
Now showing items 1-9 of 9
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Approaches for In Situ Computation of Moments in a Data-Parallel Environment
(The Eurographics Association, 2020)Feature-driven in situ data reduction can overcome the I/O bottleneck that large simulations face in modern supercomputer architectures in a semantically meaningful way. In this work, we make use of pattern detection as a ... -
Effective Parallelization Strategies for Scalable, High-Performance Iterative Reconstruction
(The Eurographics Association, 2020)Iterative reconstruction techniques in X-ray computed tomography converge to a result by successively refining increasingly accurate estimates. Compared to alternative approaches, iterative reconstruction imposes significant ... -
Alternative Parameters for On-The-Fly Simplification of MergeTrees
(The Eurographics Association, 2020)Topological simplification of merge trees requires a user specified persistence threshold. As this threshold is based on prior domain knowledge and has an unpredictable relation to output size, its use faces challenges in ... -
High-Quality Rendering of Glyphs Using Hardware-Accelerated Ray Tracing
(The Eurographics Association, 2020)Glyph rendering is an important scientific visualization technique for 3D, time-varying simulation data and for higherdimensional data in general. Though conceptually simple, there are several different challenges when ... -
Fast Multi-View Rendering for Real-Time Applications
(The Eurographics Association, 2020)Efficient rendering of multiple views can be a critical performance factor for real-time rendering applications. Generating more than one view multiplies the amount of rendered geometry, which can cause a huge performance ... -
Finding Efficient Spatial Distributions for Massively Instanced 3-d Models
(The Eurographics Association, 2020)Instancing is commonly used to reduce the memory footprint of massive 3-d models. Nevertheless, large production assets often do not fit into the memory allocated to a single rendering node or into the video memory of a ... -
Improving Performance of M-to-N Processing and Data Redistribution in In Transit Analysis and Visualization
(The Eurographics Association, 2020)In an in transit setting, a parallel data producer, such as a numerical simulation, runs on one set of ranks M, while a data consumer, such as a parallel visualization application, runs on a different set of ranks N: One ... -
Moment-Based Opacity Optimization
(The Eurographics Association, 2020)Geometric structures such as points, lines, and surfaces play a vital role in scientific visualization. However, these visualizations frequently suffer from visual clutter that hinders the inspection of important features ... -
PGV 2020: Frontmatter
(The Eurographics Association, 2020)