EG 2020 - Short Papers: Recent submissions
Now showing items 21-25 of 25
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Compression and Real-Time Rendering of Inward Looking Spherical Light Fields
(The Eurographics Association, 2020)Photorealistic rendering is an essential tool for immersive virtual reality. In this regard, the data structure of choice is typically light fields since they contain multidimensional information about the captured environment ... -
Conservative Ray Batching using Geometry Proxies
(The Eurographics Association, 2020)We present a method for improving batched ray traversal as was presented by Pharr et al. [PKGH97]. We propose to use conservative proxy geometry to more accurately determine whether a ray has a possibility of hitting any ... -
Controllable Caustic Animation Using Vector Fields
(The Eurographics Association, 2020)In movie production, lighting is commonly used to redirect attention or to set the mood in a scene. The detailed editing of complex lighting phenomena, however, is as tedious as it is important, especially with dynamic ... -
Photon Mapping Superluminal Particles
(The Eurographics Association, 2020)One type of light source that remains largely unexplored in the field of light transport rendering is the light generated by superluminal particles, a phenomenon more commonly known as Cherenkov radiation [Cˇ37]. By ... -
Accelerated Foveated Rendering based on Adaptive Tessellation
(The Eurographics Association, 2020)We propose an optimization method for adaptive geometric tessellation, involving the saccadic motion of the human eye and foveated rendering. Increased demands on computational resources, especially in the field of ...