Browsing PG2019 Short Papers by Issue Date
Now showing items 1-10 of 10
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Connectivity-preserving Smooth Surface Filling with Sharp Features
(The Eurographics Association, 2019)We present a method for constructing a surface mesh filling gaps between the boundaries of multiple disconnected input components. Unlike previous works, our method pays special attention to preserving both the connectivity ... -
Gaze Attention and Flow Visualization using the Smudge Effect
(The Eurographics Association, 2019)Many advanced gaze visualization techniques have been developed continuously based on the fundamental gaze visualizations such as scatter plots, attention map, and scanpath. However, it is not easy to locate challenging ... -
Pacific Conference on Computer Graphics and Applications - Short Papers 2019: Frontmatter
(Eurographics Association, 2019) -
Towards Biomechanically and Visually Plausible Volumetric Cutting Simulation of Deformable Bodies
(The Eurographics Association, 2019)Due to the simplicity and high efficiency, composited finite element method(CFEM) based virtual cutting attracted much attention in the field of virtual surgery in recent years. Even great progress has been made in volumetric ... -
RegionSketch: Interactive and Rapid Creation of 3D Models with Rich Details
(The Eurographics Association, 2019)In this paper, we articulate a new approach to interactive generation of 3D models with rich details by way of sketching sparse 2D strokes. Our novel method is a natural extension of Poisson vector graphics (PVG). We design ... -
External Forces Guided Fluid Surface and Volume Reconstruction from Monocular Video
(The Eurographics Association, 2019)We propose a novel method to reconstruct fluid's volume movement and surface details from just a monocular video for the first time. Although many monocular video-based reconstruction methods have been developed, the ... -
3D Human Body Skeleton Extraction from Consecutive Surfaces
(The Eurographics Association, 2019)Extracting human body skeletons from consecutive surfaces is an important research topic in the fields of computer graphics and human computer interaction, especially in posture estimation and skeleton animation. Current ... -
Feature Curve Network Extraction via Quadric Surface Fitting
(The Eurographics Association, 2019)Feature curves on 3D shapes provide a high dimensional representation of the geometry and reveal their underlying structure. In this paper, we present an automatic approach for extracting complete feature curve networks ... -
LPaintB: Learning to Paint from Self-Supervision
(The Eurographics Association, 2019)We present a novel reinforcement learning-based natural media painting algorithm. Our goal is to reproduce a reference image using brush strokes and we encode the objective through observations. Our formulation takes into ... -
A Psychophysical Analysis of Fabricated Anisotropic Appearance
(The Eurographics Association, 2019)Many materials change surface appearance when observed for fixed viewing and lighting directions while rotating around its normal. Such distinct anisotropic behavior manifests itself as changes in textural color and ...