Browsing 38-Issue 7 by Subject "Computational geometry"
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Visibility-Aware Progressive Farthest Point Sampling on the GPU
(The Eurographics Association and John Wiley & Sons Ltd., 2019)In this paper, we present the first algorithm for progressive sampling of 3D surfaces with blue noise characteristics that runs entirely on the GPU. The performance of our algorithm is comparable to state-of-the-art GPU ...