Computer Graphics Forum 2019 / CGF 38 - 7 




Lee, Jehee; Theobalt, Christian; Wetzstein, Gordon
Pacific Conference on Computer Graphics and Applications 2019 - CGF38-7: Frontmatter


Jeong, Taehong; Yang, Myunghyun; Shin, Hyun Joon
Succinct Palette and Color Model Generation and Manipulation Using Hierarchical Representation


Wang, Yili; Liu, Yifan; Xu, Kun
An Improved Geometric Approach for Palette-based Image Decomposition and Recoloring


Liang, Yun; Gan, Yibo; Chen, Mingqin; Gutierrez, Diego; Muñoz Orbañanos, Adolfo
Generic Interactive Pixel-level Image Editing


Peytavie, Adrien; Dupont, Thibault; Guérin, Eric; Cortial, Yann; Benes, Bedrich; Gain, James; Galin, Eric
Procedural Riverscapes


Paris, Axel; Peytavie, Adrien; Guérin, Eric; Argudo, Oscar; Galin, Eric
Desertscapes Simulation


Klein, Tobias; Mindek, Peter; Autin, Ludovic; Goodsell, David; Olson, Arthur; Groeller, Eduard; Viola, Ivan
Parallel Generation and Visualization of Bacterial Genome Structures


Inoue, Naoto; Ito, Daichi; Xu, Ning; Yang, Jimei; Price, Brian; Yamasaki, Toshihiko
Learning to Trace: Expressive Line Drawing Generation from Photographs


Guo, Yi; Zhang, Zhuming; Han, Chu; Hu, Wenbo; Li, Chengze; Wong, Tien-Tsin
Deep Line Drawing Vectorization via Line Subdivision and Topology Reconstruction


Yan, Dingkun; Sheng, Yun; Mao, Xiaoyang
Pencil Drawing Video Rendering Using Convolutional Networks


Zheng, Lintao; Zhu, Chenyang; Zhang, Jiazhao; Zhao, Hang; Huang, Hui; Niessner, Matthias; Xu, Kai
Active Scene Understanding via Online Semantic Reconstruction


Chu, Lei; Bo, Pengbo; Liu, Yang; Wang, Wenping
Surface Fairing towards Regular Principal Curvature Line Networks


Ma, Yue; Ma, Weiyin
Subdivision Schemes for Quadrilateral Meshes with the Least Polar Artifact in Extraordinary Regions


Su, Rung-De; Liao, Zhe-Yo; Chen, Li-Chi; Tung, Ai-Ling; Wang, Yu-Shuen
Imitating Popular Photos to Select Views for an Indoor Scene


Song, Chengfang; Xiao, Chunxia; Lei, Ling; Sui, Haigang
Scale-adaptive Structure-preserving Texture Filtering


Liang, Xiwen; Qiu, Bin; Su, Zhuo; Gao, Chengying; Shi, Xiaohong; Wang, Ruomei
Rain Wiper: An Incremental RandomlyWired Network for Single Image Deraining


Wei, Guangshun; Zhou, Yuanfeng; Gao, Xifeng; Ma, Qian; Xin, Shiqing; He, Ying
Field-aligned Quadrangulation for Image Vectorization


Fang, Xiaonan; Wang, Miao; Shamir, Ariel; Hu, Shi-Min
Learning Explicit Smoothing Kernels for Joint Image Filtering


Amirkhanov, Aleksandr; Kosiuk, Ilona; Szmolyan, Peter; Amirkhanov, Artem; Mistelbauer, Gabriel; Gröller, Eduard; Raidou, Renata Georgia
ManyLands: A Journey Across 4D Phase Space of Trajectories


Najgebauer, Patryk; Scherer, Rafal
Inertia-based Fast Vectorization of Line Drawings


Li, Kun; Liu, Jingying; Lai, Yu-Kun; Yang, Jingyu
Generating 3D Faces using Multi-column Graph Convolutional Networks


Yu, Ri; Park, Hwangpil; Lee, Jehee
Figure Skating Simulation from Video


Ma, Li-Ke; Yang, Zeshi; Guo, Baining; Yin, KangKang
Towards Robust Direction Invariance in Character Animation


Zhang, Qing; Nie, Yongwei; Zheng, Wei-Shi
Dual Illumination Estimation for Robust Exposure Correction


Fu, Gang; Zhang, Qing; Song, Chengfang; Lin, Qifeng; Xiao, Chunxia
Specular Highlight Removal for Real-world Images


Hajisharif, Saghi; Miandji, Ehsan; Larsson, Per; Tran, Kiet; Unger, Jonas
Light Field Video Compression and Real Time Rendering


Son, Hyeongseok; Lee, Gunhee; Cho, Sunghyun; Lee, Seungyong
Naturalness-Preserving Image Tone Enhancement Using Generative Adversarial Networks


Su, Jian-Ping; Fu, Xiao-Ming; Liu, Ligang
Practical Foldover-Free Volumetric Mapping Construction


Yang, Yang; Fu, Xiao-Ming; Liu, Ligang
Computing Surface PolyCube-Maps by Constrained Voxelization


Zhao, Hui; Li, Xuan; Wang, Wencheng; Wang, Xiaoling; Wang, Shaodong; Lei, Na; Gu, Xianfeng
Polycube Shape Space


Hao, Yue; Lien, Jyh-Ming
Compacting Voxelized Polyhedra via Tree Stacking


Liao, Jie; Fu, Yanping; Yan, Qingan; Xiao, Chunxia
Pyramid Multi-View Stereo with Local Consistency


Pintore, Giovanni; Ganovelli, Fabio; Villanueva, Alberto Jaspe; Gobbetti, Enrico
Automatic Modeling of Cluttered Multi-room Floor Plans From Panoramic Images


Xiao, Jianye; Tang, Jingtao; Zhang, Xinyu
A Generalized Cubemap for Encoding 360° VR Videos using Polynomial Approximation


Ye, Wenjie; Dong, Yue; Peers, Pieter
Interactive Curation of Datasets for Training and Refining Generative Models


Wei, Jinjiang; Long, Chengjiang; Zou, Hua; Xiao, Chunxia
Shadow Inpainting and Removal Using Generative Adversarial Networks with Slice Convolutions


Wang, Zihan; Gao, Neng; Wang, Xin; Xiang, Ji; Zha, Daren; Li, Linghui
HidingGAN: High Capacity Information Hiding with Generative Adversarial Network


Qiu, Haonan; Wang, Chuan; Zhu, Hang; zhu, xiangyu; Gu, Jinjin; Han, Xiaoguang
Two-phase Hair Image Synthesis by Self-Enhancing Generative Model


Brandt, Sascha; Jähn, Claudius; Fischer, Matthias; Heide, Friedhelm Meyer auf der
Visibility-Aware Progressive Farthest Point Sampling on the GPU


Ni, Lixia; Jiang, Haiyong; Cai, Jianfei; Zheng, Jianmin; Li, Haifeng; Liu, Xu
Unsupervised Dense Light Field Reconstruction with Occlusion Awareness


Wang, Zhenni; Ho, Tze Yui; Leung, Chi-Sing; Wong, Eric Wing Ming
Seamless Mipmap Filtering for Dual Paraboloid Maps


Kuge, Takahiro; Yatagawa, Tatsuya; Morishima, Shigeo
Real-time Indirect Illumination of Emissive Inhomogeneous Volumes using Layered Polygonal Area Lights


Yao, Li; Chyau, Ang
A Unified Neural Network for Panoptic Segmentation


HUANG, Zixuan; ZHANG, Jinghuai; LIAO, Jing
Style Mixer: Semantic-aware Multi-Style Transfer Network


Yang, Bailin; Wei, Tianxiang; Fang, Xianyong; Deng, Zhigang; Li, Frederick W. B.; Ling, Yun; Wang, Xun
A Color-Pair Based Approach for Accurate Color Harmony Estimation


Gagnon, jonathan; Guzmán, Julián E.; Vervondel, Valentin; Dagenais, François; Mould, David; Paquette, Eric
Distribution Update of Deformable Patches for Texture Synthesis on the Free Surface of Fluids


Lu, Jia-Ming; Chen, Xiao-Song; Yan, Xiao; Li, Chen-Feng; Lin, Ming; Hu, Shi-Min
A Rigging-Skinning Scheme to Control Fluid Simulation


Sabbadin, Manuele; Palma, Gianpaolo; BANTERLE, FRANCESCO; Boubekeur, Tamy; Cignoni, Paolo
High Dynamic Range Point Clouds for Real-Time Relighting


Bako, Steve; Meyer, Mark; DeRose, Tony; Sen, Pradeep
Offline Deep Importance Sampling for Monte Carlo Path Tracing


Chen, Mingjia; Wang, Changbo; Liu, Ligang
Deep Video-Based Performance Synthesis from Sparse Multi-View Capture


Le, Hoang; Liu, Feng
Appearance Flow Completion for Novel View Synthesis


Tang, Shusen; Xia, Zeqing; Lian, Zhouhui; Tang, Yingmin; Xiao, Jianguo
FontRNN: Generating Large-scale Chinese Fonts via Recurrent Neural Network


Bemana, Mojtaba; Keinert, Joachim; Myszkowski, Karol; Bätz, Michel; Ziegler, Matthias; Seidel, Hans-Peter; Ritschel, Tobias
Learning to Predict Image-based Rendering Artifacts with Respect to a Hidden Reference Image


Wei, Mingqiang; Guo, Xianglin; Huang, Jin; Xie, Haoran; Zong, Hua; Kwan, Reggie; Wang, Fu Lee; Qin, Jing
Mesh Defiltering via Cascaded Geometry Recovery


Chu, Yiyao; Hou, Fei; Wang, Wencheng; Li, Lei
Topology Preserving Simplification of Medial Axes in 3D Models


Wang, Wencheng; Ma, Junhui; Xu, Panpan; Chu, Yiyao
Intrinsic Symmetry Detection on 3D Models with Skeleton-guided Combination of Extrinsic Symmetries


Kato, Yuya; Tanaka, Shinichi; Kanamori, Yoshihiro; Mitani, Jun
Single-View Modeling of Layered Origami with Plausible Outer Shape


Tan, Xuehan; Xu, Panpan; Guo, Shihui; Wang, Wencheng
Image Composition of Partially Occluded Objects


Backes, Marcos; Menezes de Oliveira Neto, Manuel
A PatchMatch-based Approach for Matte Propagation in Videos


Ding, Hong; Yan, Qingan; Fu, Gang; Xiao, Chunxia
Wavelet Flow: Optical Flow Guided Wavelet Facial Image Fusion


Salamon, Nestor; Billeter, Markus; Eisemann, Elmar
ShutterApp: Spatio-temporal Exposure Control for Videos


Wolski, Krzysztof; Giunchi, Daniele; Kinuwaki, Shinichi; Didyk, Piotr; Myszkowski, Karol; Steed, Anthony; Mantiuk, Rafal K.
Selecting Texture Resolution Using a Task-specific Visibility Metric


Kim, Jungeon; Kim, Hyomin; Park, Jaesik; Lee, Seungyong
Global Texture Mapping for Dynamic Objects


Su, Kehua; Li, Chenchen; Zhou, Yuming; Xu, Xu; Gu, Xianfeng
Discrete Calabi Flow: A Unified Conformal Parameterization Method


Sun, Yangxing; Chen, Honghua; Qin, Jing; Li, Hongwei; Wei, Mingqiang; Zong, Hua
Reliable Rolling-guided Point Normal Filtering for Surface Texture Removal


Jin, Sam; Lee, Sung-Hee
Lighting Layout Optimization for 3D Indoor Scenes


Zhu, Junqiu; Xu, Yanning; Wang, Lu
A Stationary SVBRDF Material Modeling Method Based on Discrete Microsurface


Xu, Qun-Ce; Yan, Dong-Ming; Li, Wenbin; Yang, Yong-Liang
Anisotropic Surface Remeshing without Obtuse Angles


Jacobson, Alec
RodSteward: A Design-to-Assembly System for Fabrication using 3D-Printed Joints and Precision-Cut Rods


Liu, Yifan; Tang, Ruolan; Ritchie, Daniel
Learning Style Compatibility Between Objects in a Real-World 3D Asset Database