Now showing items 1-4 of 4

    • The Effects of Adaptive Synchronization on Performance and Experience in Gameplay 

      Watson, Benjamin; Gavane, Ajinkya; Shrivastava, Rachit (The Eurographics Association, 2019)
      As graphics (GPU) hardware has improved, fixed refresh rate displays became a significant throttle on graphics performance. GPU and display manufacturers therefore introduced adaptive synchronization (Async), which allows ...
    • A Projection Mapping System onto a Human Body for Medical Applications 

      Fukuhara, Ryo; Kaneda, Kazufumi; Tamaki, Toru; Raytchev, Bisser; Higaki, Toru; Nishimoto, Soh; Sotsuka, Yohei (The Eurographics Association, 2019)
      In breast reconstructive surgery where patient's abdominal fat and blood vessels are transplanted to the breast, it is very important to identify the course of the blood vessels inside the abdomen. In this paper, we propose ...
    • Visual-auditory Representation and Analysis of Molecular Scalar Fields 

      Malikova, Evgeniya; Adzhiev, Valery; Fryazinov, Oleg; Pasko, Alexander (The Eurographics Association, 2019)
      The work deals with a visual-auditory representation and an analysis of static and dynamic continuous scalar fields.We propose a general approach and give examples of dynamic and static objects representations related to ...
    • Visualization of Large Point Cloud in Unity 

      Santana Núñez, José Miguel; Trujillo, Agustin; Ortega, Sebastián (The Eurographics Association, 2019)
      Large point cloud rendering has become a very relevant topic on 3D graphics as scanners and other sources of 3D point data are nowadays available to companies and the general public. In this project, we propose an ...