Now showing items 1-4 of 4

    • Deep Dual Loss BRDF Parameter Estimation 

      Boss, Mark; Groh, Fabian; Herholz, Sebastian; Lensch, Hendrik P. A. (The Eurographics Association, 2018)
      Surface parameter estimation is an essential field in computer games and movies. An exact representation of a real-world surface allows for a higher degree of realism. Capturing or artistically creating these materials is ...
    • Image-based Fitting of Procedural Yarn Models 

      Saalfeld, Alina; Reibold, Florian; Dachsbacher, Carsten (The Eurographics Association, 2018)
      While common in real life, rendering fiber and cloth accurately is challenging. Recent fiber-based, procedural rendering approaches proved to be able to capture a great amount of details of real yarn. However, the current ...
    • A Simple Diffuse Fluorescent BBRRDF Model 

      Jung, Alisa; Hanika, Johannes; Marschner, Steve; Dachsbacher, Carsten (The Eurographics Association, 2018)
      Fluorescence - the effect of a photon being absorbed at one wavelength and re-emitted at another - is present in many common materials such as clothes and paper. Yet there has been little research in rendering or modeling ...
    • Towards a Principled Kernel Prediction for Spatially Varying BSSRDFs 

      Elek, Oskar; Krivánek, Jaroslav (The Eurographics Association, 2018)
      While the modeling of sub-surface translucency using homogeneous BSSRDFs is an established industry standard, applying the same approach to heterogeneous materials is predominantly heuristical. We propose a more principled ...